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Virtual reality helmet system

A virtual reality and helmet technology, applied in the field of virtual reality, can solve the problems of inability to present the experiencer's sense of immersion, screen delay, dizziness, etc., and achieve the effect of improving adverse effects, reducing the sense of delay, and solving dizziness problems.

Inactive Publication Date: 2018-09-14
SHANGHAI MENGYUN MOVE SOFT NETWORK TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, when the virtual reality helmet is used, there will be a problem that the picture follows the head movement and there is a delay, which will make the experiencer feel dizzy
Moreover, the adoption of the virtual reality environment and its related algorithms cannot present a good sense of immersion to the experiencer in terms of effect.

Method used

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Embodiment Construction

[0015] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0016] This embodiment provides a virtual reality helmet system, the overall block diagram is as follows figure 1 As shown, the inside of the helmet includes a lens, a liquid crystal screen, a head acquisition module, an embedded processing module and a data transmission module. The helmet transmits the angle data information to the PC through the data transmission module.

[0017] Among them, the embedded processing module uses the company's STM32F103C8T6 mic...

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Abstract

The invention relates to the technical field of virtual reality and discloses a virtual reality helmet system. The virtual reality helmet system comprises a helmet and a PC (personal computer), the helmet internally comprises a lens, a liquid crystal screen, a head acquisition module, an embedded processing module and a data transmission module, and the helmet transmits angle data information to the PC through the data transmission module. The virtual reality helmet system is stable in operation, image transmission delay of the virtual reality helmet is reduced, and the problem of dizziness caused by the helmet to users is solved.

Description

technical field [0001] The invention relates to the technical field of virtual reality, in particular to a virtual reality helmet system. Background technique [0002] At present, the realization principle of virtual reality helmets on the world is to enlarge the picture presented by the liquid crystal display (LCD) through the optical lens system, so that the picture can cover the entire field of vision as much as possible, so as to achieve an immersive effect. However, when the virtual reality helmet is used, there will be a problem that the picture follows the head movement and there is a delay, which will make the experiencer feel dizzy. Moreover, the adoption of the virtual reality environment and its related algorithms cannot present a good sense of immersion to the experiencer in terms of effect. Contents of the invention [0003] A virtual reality helmet system proposed by the present invention improves the bad effects caused by the time-delay and three-dimensiona...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F3/01
CPCG06F3/012
Inventor 不公告发明人
Owner SHANGHAI MENGYUN MOVE SOFT NETWORK TECH CO LTD
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