Car audio randomly playing method
A technology of random playback and audio, applied in the field of vehicle multimedia, can solve the problems of corresponding classification of music, increase the risk of high-speed accidents, and increase the irritability of vehicle owners, and achieve the effect of reducing adverse effects.
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Embodiment 1
[0078] A method for random playing of vehicle audio, comprising:
[0079] S101: Obtain the rhythm of all playable songs; sort all playable songs according to the rhythm of the songs from low to high;
[0080] S102: Use GPS to obtain the current position of the vehicle; upload the position to the real-time road condition server through wireless networks such as 2G / 3G / 4G, and query to obtain the congestion index; calculate the speed of the vehicle within the time period from the current moment to the previous 5 minutes mean and variance;
[0081] S103: If the above average value is less than 15 kilometers per hour, the variance is greater than 50, and the traffic index is greater than 8, it is determined that the current driving state is the first state, that is, the congestion state; if the above average value is greater than 60 kilometers per hour, the variance is less than 10 And the traffic index is less than 2, then it is determined that the current driving state is the se...
Embodiment 2
[0088] A method for random playing of vehicle audio, comprising:
[0089] S201: Obtain the rhythm of all playable songs; sort all playable songs according to the rhythm of the songs from low to high;
[0090] S202: create a sequence 1; obtain the total number of all playable songs; sequentially select an element combination whose group number is the same as the total number of all playable songs in sequence 1, and the number of elements in the element combination is sequentially increased, and Each element does not repeat each other; according to the arrangement order of the songs and the order of the element combinations, the songs and the element combinations are associated one by one;
[0091] S203: create a sequence 2; obtain the total number of all playable songs; sequentially select an element combination whose group number is the same as the total number of all playable songs in sequence 2, and the number of elements in the element combination is in descending order, an...
Embodiment 3
[0100] A method for random playback of vehicle audio, the difference from the first embodiment above is:
[0101] The above-mentioned S104 is specifically:
[0102] S1041: Obtain the number N and arrangement order of audio data;
[0103] S1042: If the current driving state is the first state, then create a sequence 1, which contains N(N+1) / 2 elements, and associate each song with K consecutive elements in the sequence 1; Said N is the total number of songs that can be played, and K is the sequence number of each song; if the songs are sorted as 1-10, sequence 1 includes elements a1-a55, and song 1 is associated with a1, and song 2 is associated with a2 and a3 ;
[0104] If the current driving state is the second state, then create sequence 2, which contains N(N+1) / 2 elements, and associates it with N-K+1 elements in sequence 2 for each song;
[0105] If the current driving state is a state other than the first state and the second state, a sequence 3 is created, which conta...
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