Multiplayer online game cross-map path finding method
An online game and map technology, applied in the field of cross-map pathfinding of multiplayer online online games, can solve the problems of increasing the amount of client resources, unable to achieve synchronization, etc., and achieve the effect of improving computing efficiency
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[0030] see figure 1 , figure 2 , the present invention discloses a cross-map pathfinding method for a multiplayer online network game. The cross-map pathfinding method includes: generating a map jump table by parsing the map and dynamic connection event information when the server is started, and Mark the nodes of dynamic connection events; when the user requests cross-map pathfinding, obtain a shortest jump path according to the map jump table, and verify whether the dynamic event jump part is reachable, if not, return without dynamic event Path; if there are multiple paths with the same length, further filter according to the specific coordinate points of the start and target positions; send this path list to the client, and the client will perform pathfinding and jumping inside the map one by one; if there are dynamic events on the path Yes, an event query is performed every time a graph is passed, and the path is resent when a change occurs.
[0031] The cross-map pathf...
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