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Reality-mixed helmet display system and control method

A helmet display and mixed reality technology, applied in the input/output process of data processing, input/output of user/computer interaction, image data processing, etc., can solve the problems of inability to observe details, narrow field of vision, and large contrast in virtual scenes, etc. problem, to achieve real-time interaction and communication, good operation interaction, and good scene applicability

Active Publication Date: 2016-10-26
BEIJING HUARU TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The principle of the VR head display is to present the virtual scene in front of the user's eyes through a small LCD screen, and at the same time, the left and right eyes display different images according to the parallax to form a stereoscopic vision, so that the user can immerse themselves in the virtual reality. The disadvantage is that the VR head display completely occupies the human body. From the perspective of human eyes, people can only see the virtual scene, but cannot observe the details of themselves
[0004] AR head-mounted displays directly superimpose virtual information in real scenes, but due to technical limitations, the field of view that can be provided is very narrow, and the brightness and accuracy of the superimposed virtual scenes are not enough, resulting in insufficient realism of the virtual scene, and the virtual scene is simple. Directly superimposed on the real scene, lack of image fusion processing, the contrast between the formed virtual scene and the real scene is relatively large, and cannot produce an integrated fusion effect

Method used

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Examples

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Effect test

Embodiment 1

[0085] Example 1: Special forces unit network training system

[0086] The special forces unit network simulation confrontation training system can simulate and model the main special (individual) combat weapons and equipment of our army, vividly show the process of special operations and combat effects, and can support the establishment of real 3D virtual scenes in various training bases or specific battlefields , Can set up reconnaissance, raid, seize control, grab points and other action training tasks, can support various units to organize and carry out squad and team tactical simulation confrontation training indoors, and provide a guarantee for improving the tactical training level and effectiveness of our army's combat units.

[0087] This system can support unit-level tactical confrontation training, and can support networked red-blue confrontation drills between 2 special operations teams (7 people). The red and blue participating teams are organized into combat groups base...

Embodiment 2

[0096] Example 2: Augmented reality training system for mine emergency rescue tunnel

[0097] The system is mainly aimed at existing roadway facilities, using augmented reality and spatial positioning technology to simulate water penetration, fire, collapse and other accidents. Using a single device can simulate multiple types of disasters and accidents, and train personnel for escape and safety remediation, which greatly saves training costs. The system consists of three parts: drill preparation, drill control, and comprehensive display. The exercise preparation includes exercise package design and grouping of members. The exercise package design mainly manages various typical application accidents based on roadway safety, such as roof collapse, gas and coal dust explosion, coal and gas outburst, mine fire and mine flood, and other five major disasters. Drill control is to complete the drill process control, including drill process control, guidance control and control of the h...

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Abstract

The invention relates to a reality-mixed helmet display system and a control method thereof. The helmet display system comprises a helmet display body and a peripheral matched attachment, wherein the peripheral matched attachment includes monochromatic background equipment; the helmet display body comprises a real scene collection module used for collecting true real scene data of an outside world in real time, a virtual scene generating module used for generating a virtual scene, an image fusion module used for overlapping a real scene and the virtual scene, a spatial positioning module used for collecting spatial position information in real time, and an image display module used for displaying a virtuality and reality combined image. According to the reality-mixed helmet display system and the control method thereof, after the real scene data are subjected to background transparency processing, the real scene data are overlapped with the virtual scene; the scene adaptability is good; the real scene, especially operations of hands can be observed through mixing a reality so that a user can link a real object and a virtual world; and the virtual world and the real world are perfectly combined, the sense of immersion is strong and the real sense experience is available.

Description

Technical field [0001] The invention relates to a helmet display system, in particular, to a mixed reality helmet display system. Background technique [0002] Virtual reality technology is a computer simulation system that creates a new interactive system through the simulation of the three-dimensional world. It uses a computer to generate a simulation environment, which is an interactive three-dimensional dynamic view and entity behavior system simulation of multi-source information fusion, which allows users to interact and interact with objects in the virtual environment in a natural way. Greatly expand the ability of human beings to understand the world, simulate and adapt to the world. Traditional headsets are divided into two types, one is VR headsets represented by Oculus Rift and HTC Vive, and the other is AR headsets represented by Microsoft Hololens. [0003] The principle of the VR headset is to display the virtual scene in front of the user through the micro-small LC...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06T19/00G02B27/01
CPCG02B27/017G06F3/011G06T19/006
Inventor 陈敏杰邢广洲陈彥君殷维刚
Owner BEIJING HUARU TECH
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