Gesture recognition method based on touchpad
A gesture recognition and touchpad technology, applied in the field of gesture recognition, can solve problems such as the inability to quickly and accurately recognize the user's gesture signal, the matching of the gesture signal template signal, and the influence on the recognition of the gesture signal, so as to facilitate implementation and improve the recognition efficiency. , the effect of improving the accuracy
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Embodiment 1
[0030] Embodiment 1 of the present invention: a gesture recognition method based on a touch panel, such as Figure 15 shown, including the following steps:
[0031] S1, resampling the collected user's original gesture path and the original template gesture path, and re-dividing the user gesture path and the template gesture path into paths formed by equally spaced points; specifically includes the following steps:
[0032] S11, calculating the length of the user's original gesture path and the original template gesture path;
[0033] S12, assuming that the user's original gesture path and the original template gesture path are equally divided into N-1 segments by using equally spaced points; wherein, the value of N is 64;
[0034] S13, starting from the starting point, inserting points through a linear interpolation method, and re-dividing the user's original gesture path and the original template gesture path into a path containing N equally spaced points;
[0035] S2. Rota...
Embodiment 2
[0040] Embodiment 2: a kind of gesture recognition method based on touch pad, comprises the following steps:
[0041] S1, resampling the collected user's original gesture path and the original template gesture path, and re-dividing the user gesture path and the template gesture path into paths formed by equally spaced points; specifically includes the following steps:
[0042] S11, calculating the length of the user's original gesture path and the original template gesture path;
[0043]S12, assuming that the user's original gesture path and the original template gesture path are equally divided into N-1 segments by using equally spaced points; wherein, the value of N is 256;
[0044] S13, starting from the starting point, inserting points through a linear interpolation method, and re-dividing the user's original gesture path and the original template gesture path into a path containing N equally spaced points;
[0045] S2. Rotate the resampled user gesture path and the templ...
Embodiment 3
[0049] Embodiment 3: a kind of gesture recognition method based on touch panel, comprises the following steps:
[0050] S1, resampling the collected user's original gesture path and the original template gesture path, and re-dividing the user gesture path and the template gesture path into paths formed by equally spaced points; specifically includes the following steps:
[0051] S11, calculating the length of the user's original gesture path and the original template gesture path;
[0052] S12, assuming that the user's original gesture path and the original template gesture path are equally divided into N-1 segments by using equally spaced points; wherein, the value of N is 32;
[0053] S13, starting from the starting point, inserting points through a linear interpolation method, and re-dividing the user's original gesture path and the original template gesture path into a path containing N equally spaced points;
[0054] S2. Scale the resampled user gesture path and the temp...
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