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A space battle game board

A game board and space technology, applied in the field of game boards, can solve problems such as reduced attractiveness and fun, lack of novelty and special effects, inconsistent launch time, etc., to achieve a change from the usual gameplay, a sense of novelty, and novel gameplay Effect

Active Publication Date: 2017-10-10
ALPHA GRP CO LTD +2
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Existing toy game boards are relatively simple in design. They generally only have a game board body with a concave surface, and can only perform simple single rotating toy rotation or two rotating toys rotating and colliding at the same time. This kind of game board has the following problems in the game process: first, because the rotating toy is manually launched into the main body of the game board through the launcher, it is easy to cause accidental injury to the opponent when playing with multiple people, or the inconsistency of the game due to inconsistent launch times. Fairness, which affects the interest of players; secondly, there is only one concave surface, causing the rotating toy to have only a single rotation and collision action on it, the game mode is single, the fun of the competition is low, lack of novelty and special effects, and attractive and less interesting

Method used

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  • A space battle game board
  • A space battle game board
  • A space battle game board

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0027] Such as figure 1 As shown, this embodiment includes a battle plate 1, two launch plates 2 and a metal wire 3, and the two launch plates 2 are arranged symmetrically on both sides of the battle plate 1, and the two ends of the metal wire 3 are respectively connected to two launch plates. On the disc 2, after the metal wire 3 spirals upwards from both ends for about two circles, it coils into an S shape above the fighting area 10 of the combat disc 1; each launch disc 2 of this embodiment is respectively provided with two A connection bit 4, such as Figure 6 As shown, the connection position 4 of this embodiment includes a seat body 41, a baffle plate 42 and a screw-on cover 43, wherein the seat body 41 is arranged beside the launch pad 2, and is integrally formed with the launch pad 2. The seat body 41 There is a boss 44 in the middle, and a groove for the metal wire 3 is formed between the boss 44 and the periphery of the seat body 41. A screw hole 45 is arranged in t...

Embodiment 2

[0030]Such as figure 2 As shown, this embodiment includes a battle plate 1, two launching plates 2 and two metal wires 3, and the two launching plates 2 are symmetrically arranged on both sides of the battle plate 1, and each launching plate 2 is connected with a metal wire 3, Each launch pad 2 of this embodiment is also provided with two connection positions 4, wherein one end of the metal wire 3 is connected to one of the connection positions 4, and the other end is a free end, and the whole metal wire 3 is rotated upward. C-shaped, so that its free end tends to the position above the fighting area 10 of the battle plate 1 . The structures of the launch disk 2 and the battle disk 1 of this embodiment are the same as those of the first embodiment, so they will not be repeated here.

[0031] The playing method of the game board of this embodiment: both players launch their respective spinning tops 9 into the launching pads 2 around themselves, and the spinning tops 9 will cl...

Embodiment 3

[0033] In this embodiment, on the basis of the implementation of the first or second embodiment, a baffle plate 5 is added. No matter whether the baffle plate 5 is set on the first embodiment or the baffle plate 5 is set on the second embodiment, both structures are basically the same. Therefore, the structure of Embodiment 3 will be described by taking Embodiment 1 to set the baffle plate 5 as an example, as image 3 As shown: this embodiment includes a battle plate 1, two launch plates 2 and a metal wire 3, the two launch plates 2 are symmetrically arranged on both sides of the battle plate 1, and the two ends of the metal wire 3 are respectively connected to two launch plates. On the disc 2, after the metal wire 3 spirals upwards from both ends for about two circles, it coils into an S shape above the fighting area 10 of the combat disc 1; each launch disc 2 of this embodiment is respectively provided with two There are two connection positions 4, and the end of the metal w...

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Abstract

The invention provides a game board for space battle, which includes at least one battle board, at least two launching boards and at least one metal wire made of soft magnetic material for the rotating toy to be adsorbed on, the launching board is connected to the battle board Around the periphery, the metal wire is connected to the launch plate and the metal wire coils or tends to or passes above the battle plate, so after the rotating toy is launched and rotated at the position of the launch plate, its magnetic top can be adsorbed to the metal wire and walk along the metal wire. Finally, it flies into the battle plate from the other end of the metal wire, or the rotating toys of both parties meet and collide in the middle part of the metal wire and then fall into the battle plate, and continue to fight each other in the battle plate, so compared with the existing A game board with a single concave surface, the game board is more novel, more interesting, and has a sense of special effects. It will not feel monotonous and boring when playing alone, but it will be more exciting and interesting when playing with multiple players. It can realize multi-directional space The sports and battles on the screen make the rotating toy toy a new development.

Description

technical field [0001] The invention relates to a game board, in particular to a space battle game board. Background technique [0002] Existing toy game boards are relatively simple in design, and generally only have a game board body with a concave surface, and can only perform simple single rotating toy rotation or two rotating toys rotating and colliding at the same time. This kind of game board has the following problems in the game process: first, because the rotating toy is manually launched into the main body of the game board through the launcher, it is easy to cause accidental injury to the opponent when playing with multiple people, or the inconsistent launch time leads to inconsistencies in the battle. Fairness, which affects the interest of players; secondly, there is only one concave surface, causing the rotating toy to have only a single rotation and collision action on it, the game mode is single, the fun of the competition is low, lack of novelty and special...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63H1/00A63H33/18A63F9/16
Inventor 蔡东青
Owner ALPHA GRP CO LTD
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