Frame playing method and client end for game application
A game application and picture technology, applied in the picture playing method of game application and the field of client, can solve the problems of sudden increase of playing speed and difficulty for game users to respond in time, and achieve the best user experience effect
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Embodiment 1
[0024] According to an embodiment of the present invention, a screen playing method of a game application is provided, such as figure 1 As shown, the method may include:
[0025] S102: Obtain a resume instruction for instructing the game application to resume from the suspended state to the normal state, and record the time when the resume instruction is obtained as the first moment;
[0026] S104: Switch the game application from the paused state to the transition state, wherein, when the game application is in the transition state, the screen playback speed of the user interface corresponding to the game application is lower than the normal playback speed, wherein the normal playback speed indicates that the game application is in a normal state The screen playback speed of the user interface corresponding to the game application;
[0027] S106: At a second moment after the first moment, switch the game application from a transition state to a normal state, wherein the time...
Embodiment 2
[0069] According to an embodiment of the present invention, a client for implementing the screen playing method of the above game application is also provided, such as Figure 6 As shown, the client includes:
[0070] 1) The first acquiring unit 602 is configured to acquire a resume instruction for instructing the game application to resume from the suspended state to the normal state, and record the time when the resume instruction is obtained as the first moment;
[0071] 2) The first switching unit 604 is configured to switch the game application from the paused state to the transition state, wherein, when the game application is in the transition state, the screen playback speed of the user interface corresponding to the game application is lower than the normal playback speed, wherein the normal The playback speed indicates the screen playback speed of the user interface corresponding to the game application when the game application is in a normal state;
[0072] 3) The...
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