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Method for operating game based on dimensional sounds

An operation method and stereo technology, applied in the field of game operation, can solve problems such as unfavorable physical health, achieve the effect of easy operation and improved work efficiency

Inactive Publication Date: 2015-03-25
王辉堂
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In games dominated by visual effects, players need to watch the game interface all the time. If they play for a long time, their eyes will be in a state of tension and fatigue for a long time, which will cause various eye diseases such as myopia and glaucoma, which is not conducive to human health

Method used

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  • Method for operating game based on dimensional sounds

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Embodiment Construction

[0013] Please refer to figure 1 As shown, the stereo-based game operation method specifically includes the following steps:

[0014] Step 10. First record or synthesize one or more original sounds required by the game, and then use sound processing software to perform volume ratio of left and right channels, channel inversion, or high and low frequency volume adjustment on the original sounds to generate sounds in all directions fragment file;

[0015] Step 20, adding the sound clip files of the various directions generated to the files of the game;

[0016] Step 30, the game main program plays the sound clip of the direction to be operated in the game flow according to the game operation logic, and the user operates the controller according to the direction of the played sound clip.

[0017] The various orientations include front, rear, left, right, upper, lower, left front, left rear, right front, right rear, upper left, upper right, lower left, lower right, upper front, l...

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Abstract

The invention provides a method for operating a game based on dimensional sounds. The method comprises the following steps that (10) one or more original sounds needed by the game are firstly recorded or synthesized, then sound processing software is adopted for carrying out left and right channel volume matching or channel reversal or high and low frequency volume adjustment on the original sounds, and sound fragment files in all directions are generated; (20) the generated sound fragment files in all the directions are added into a file of the game; (30) a main game program plays sound fragments in the directions to be operated in the game process according to game operating logic, and a user operates a controller according to the directions of the played sound fragments. The method has the advantages that the two eyes of the user are freed, and the user can play the game without staring at a mobile phone or a computer display screen for a long time; the game based on the dimensional sounds is easy and convenient to operate, and suitable for being played in working clearances to achieve the relax aim, and work efficiency is improved by alternating work with rest.

Description

technical field [0001] The invention relates to a game operation method, in particular to a game operation method based on stereo sound. Background technique [0002] Existing mobile phone, PC or TV games are basically dominated by visual effects, and sound often only plays an auxiliary role. In games dominated by visual effects, players need to watch the game interface all the time. If they play for a long time, their eyes will be in a state of tension and fatigue for a long time, which will cause various eye diseases such as myopia and glaucoma, which is not conducive to people's health. Contents of the invention [0003] The technical problem to be solved by the present invention is to provide a game operation method based on stereo sound, so that the game player does not need to stare at the display screen, but only needs to listen to the sound to perform game operation, thereby alleviating eye fatigue. [0004] The present invention is achieved in that the game oper...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06F9/44
CPCG06F3/165G06F9/448
Inventor 王辉堂
Owner 王辉堂
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