Vision correlation model progressive rendering method on three-dimensional scene
A 3D model and 3D scene technology, applied in 3D image processing, image data processing, instruments, etc., can solve the problems of large number of patches, large consumption of computing resources, and unsmooth rendering, achieving high definition and low precision , Solve the effect of slow data loading
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[0018] The present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0019] Such as figure 1 As shown, the specific implementation steps of its rendering method are as follows:
[0020] 1. Start to render the model, first analyze all 3D model data, filter the viewport according to the coordinates of the center point of each model and the geometry data of the model, and judge whether the model is in the current viewable area, if it is not in the current viewable area Remove it directly from the rendering queue; if it is in the current visible area, then calculate the visual correlation factor α of the model according to the viewpoint of the current scene;
[0021] 2. Calculate the visual correlation factor α for each 3D model, and judge whether it meets the visualization index requirements of the current scene; if the index requirements are not met, then remove the model from the queue to be rendered; ...
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