Spine 3D modeling method based on cone beam virtual rotation
A modeling method, cone-beam technology, applied in 3D modeling, image data processing, instruments, etc., can solve problems such as FDK algorithm cannot be directly used, spine 3D model acquisition, etc.
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[0034] The present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0035] see figure 1 , the spine 3D modeling method based on cone beam virtual rotation of the present invention comprises three steps:
[0036] Step 1, the 2D cone beam projection image g obtained by a common C-arm machine m (λ, u, v) perform median filtering and denoising preprocessing to obtain the processed cone beam projection image g c (λ, u, v), where λ is the rotation angle of the C-arm, and u and v are the row and column coordinates of the image pixel, respectively. Let the cone angle of the cone beam be γ m .
[0037] Step 2: Perform virtual rotation and reprocessing on the cone beam obtained by the ordinary C-arm machine around its light source point to obtain a virtual cone beam, and calculate the virtual cone beam projection image according to the correspondence between the cone beam and the virtual cone beam . Cooperate see...
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