Interface logic control method based on 3D (three-dimensional) model
A logic control and model technology, applied in the direction of program control devices, etc., can solve the problems of software redundancy, too deep coupling of implementation methods, and low reusability of software development, so as to improve the reuse rate, remove deep coupling, and improve development efficiency Effect
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[0019] like figure 1 Shown the present invention is based on the interface logic control method of 3D model, comprises:
[0020] a. By loading the 3D model and saving the information of the 3D model into a data structure. The establishment of the data structure is to first establish the base class of the 3D model data structure by extracting the common points of the 3D models in the interface design, and then all the data structures of the 3D models are derived from the base class. 3D models can be made by 3D production software such as Maya or 3DMax. The data structure is used to associate with the 3D composition function;
[0021] b. The animation data in the data structure is saved as a data block in the data structure, and the animation data includes animation playback stack management data, model general displacement, rotation, scaling, etc.;
[0022] c. The data structure is set with a focus switching attribute, a state change attribute, and an event callback attri...
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