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Automated method and system for a gaming opportunity

a technology of automatic method and system, applied in the field of electronic gaming, can solve problems such as detrimental effects on society, and achieve the effects of reducing processing costs, reducing manual processing, and improving accuracy

Inactive Publication Date: 2008-10-23
TECH ASSURANCE LAB
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0011]One exemplary embodiment includes a system and method for a gaming facility to evaluate a card player user in order to facilitate a “cost of annoyance” informed decision as to whether the facility will allow the player to establish a player's account or participate in gaming activities at a particular point in time. The decision may be based on dynamic house weighting factors including, for example, the locale of the facility, the applicable jurisdictional rules and regulations, the player's age, the player's history, at least one of the player's credit ratings, the time of day, the proposed period of play, and the like. According to exemplary embodiments of the invention, a gaming facility may have an automated credit checking system that calculates a cost of annoyance calculation for prospective players, thereby preventing the loss of preferred players due to false credit reports, errors, oversights and the like. Depending on the classification of the player, a player may be restricted to a particular play methodology (rules) and strategy, or provided strategic coaching.

Problems solved by technology

As briefly discussed above, gambling is a highly regulated activity, as most governmental jurisdictions throughout the world believe that, if not controlled, it can have detrimental effects on society.

Method used

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  • Automated method and system for a gaming opportunity
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  • Automated method and system for a gaming opportunity

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Embodiment Construction

[0032]Reference will now be made in detail to the exemplary embodiments of the present invention, examples of which are illustrated in the accompanying drawings.

[0033]The present invention is directed to a method and system for electronic gaming, and in particular, to multiple jurisdiction electronic gaming with remote access capability. In accordance with the present invention, a system and methods for providing automated account verification and approval, automated and manual player eligibility screening, automated jurisdictional regulatory compliance, automated player strategy enforcement and automated player coaching for online card games are disclosed.

[0034]System Architecture

[0035]FIG. 1 illustrates an example of system architecture in accordance with the present invention. Through a data communications network (100), such as connections to the Internet and / or through connections to LAN or WAN intranets, multiple players may participate in a gaming opportunity, such as a card ...

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PUM

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Abstract

A method and system of screening a player for a gaming opportunity, including obtaining disparate data of a player from a plurality of data sources, weighting the player data based on at least one business rule, and applying the weighted player data to at least one decision model to generate at least one composite score indicative of a scale of eligibility of the player for the gaming opportunity.

Description

[0001]This application claims the benefit of U.S. Provisional Application Ser. No. 60 / 907,825, filed on Apr. 18, 2007, which is expressly incorporated by reference herein.RELATED APPLICATIONS[0002]This application is related to U.S. patent application Ser. Nos. [Attorney Docket Nos. 068042-5003 and 068042-5004], which also claim the benefit of U.S. Provisional Application Ser. No. 60 / 907,825.FIELD OF THE INVENTION[0003]The present invention relates to a method and system for electronic gaming, and in particular, to multiple jurisdiction electronic gaming with remote access capability.DISCUSSION OF THE RELATED ART[0004]Over the span of a few short years, advancements in computer networks and communication technology have bridged the physical gap between users. In particular, the Internet has gone from a highly specialized quasi-public computer network used by a relatively narrow group of individuals and institutions to a broadly based worldwide web that touches upon the daily lives o...

Claims

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Application Information

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Patent Type & Authority Applications(United States)
IPC IPC(8): A63F9/24
CPCG07F17/32G07F17/3237G07F17/3241
Inventor LEWIN, BART A.ITO, TAROCHU, LEO
Owner TECH ASSURANCE LAB
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