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Game testing methods, equipment and media

A game testing and game technology, applied in software testing/debugging, error detection/correction, instruments, etc., can solve problems such as game screen freezes, and achieve the effect of avoiding subjectivity and overcoming randomness

Active Publication Date: 2021-08-31
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, there may be situations where the frame rate or frame interval meets the requirements but the game screen still freezes

Method used

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  • Game testing methods, equipment and media
  • Game testing methods, equipment and media
  • Game testing methods, equipment and media

Examples

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Embodiment Construction

[0047] Various preferred embodiments of the present invention will be described below with reference to the accompanying drawings. The following description with reference to the accompanying drawings is provided to assist understanding of example embodiments of the invention as defined by the claims and their equivalents. It includes various specific details to aid in understanding but they are to be regarded as exemplary only. Accordingly, those of ordinary skill in the art will recognize that various changes and modifications of the embodiments described herein can be made without departing from the scope and spirit of the invention. Also, detailed descriptions of functions and constructions well-known in the art will be omitted to make the description clearer and more concise.

[0048] First, refer to Figure 1A to Figure 1C A game scene as a test object of a game testing method according to an embodiment of the present disclosure is described. Figure 1A to Figure 1C Thr...

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Abstract

Disclosed are a game testing method, device and medium, wherein in the game, the conversion of the game screen is performed through the rotation of the visual field. The method includes: providing a field of view rotation instruction, the instruction being used to instruct the game to automatically perform a field of view rotation operation according to a predetermined field of view rotation strategy; acquiring a multi-frame game screen recorded in real time in response to the instruction; based on the acquired the game screen, determine the image change amount of each frame in the multi-frame game screen caused by the field of view rotation operation; and determine the rotation of the field of view by the game based on the relationship between the image change amount and the field of view rotation operation The test data for the operation.

Description

technical field [0001] The invention relates to the field of game performance testing, and more specifically, to a game testing method, device and medium. Background technique [0002] In some games, especially first-person shooter (FPS) or third-person shooter (TPS), players need to continuously switch their field of view to observe the surrounding scenes during operation, so the smoothness of field of view switching and the clarity of the game screen It is a key factor that affects the player experience. [0003] Performance determines the player's game experience, and performance issues are the pain points of the game. In recent years, game performance testing has attracted much attention. As a necessary operation in some games, the field of view rotation operation will go through multiple tests before going online. [0004] One test scheme takes game videos as the research object, and analyzes freezes based on video fluency testing tools. The basic principle is to fir...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F11/36
CPCG06F11/3688
Inventor 寻微微方李志李宇东
Owner TENCENT TECH (SHENZHEN) CO LTD
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