Method for manufacturing computer skin animation based on high-precision three-dimensional scanning model
A 3D scanning and 3D model technology, applied in computing, animation production, image data processing, etc., can solve the problem of consuming a lot of manpower and material resources, and achieve the effect of less memory space, less workload, and natural animation effect.
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[0030] The method for making computer skin animation based on the high-precision three-dimensional scanning model described in this embodiment specifically includes the following steps:
[0031] (1) Extract the skeleton line of the high-precision three-dimensional model, the skeleton line of the three-dimensional model is a group of tree-structured polylines, the polylines contain point coordinates; the three-dimensional model is composed of triangular faces, the number of point clouds More than 20,000, and the number of triangles is more than 100,000;
[0032] (2) Match the skeleton line of the 3D model extracted in step (1) with the skeleton in the template library for spatial coordinate matching, extract the skeleton line from the 3D model, use the skeleton line of the 3D model to match the skeleton template, and select the corresponding bone shape , the method for matching the spatial coordinates of the skeleton lines of the three-dimensional model with the bones in the te...
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