Texture rendering method and system for real-time three-dimensional human body reconstruction, chip, equipment and medium
A real-time three-dimensional, human body technology, applied in the direction of image data processing, 3D image processing, animation production, etc., to achieve the effect of achieving fidelity, high fidelity, and eliminating color cracks
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[0048] The present invention will be further described now in conjunction with accompanying drawing.
[0049] see Figure 1 to Figure 4 , Figure 1 to Figure 4 What is shown is an embodiment of the present invention. This embodiment realizes the real-time rendering of the three-dimensional human body. The RGBD images collected synchronously from the multi-camera system and the human body model generated by the optimization algorithm are used as the known conditions of the algorithm, that is, the input of the algorithm . According to the three-dimensional coordinates of the vertices of the model and the internal and external parameters of the camera, the image coordinates of the vertices of the model are calculated, the colors of the vertices are extracted, and the required texture atlas is rendered to realize the rendering of the human body model.
[0050] see figure 1 , the construction of multi-camera system: this embodiment has no special requirements for the camera mode...
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