Virtual reality scene, interaction method thereof and terminal equipment
A technology of virtual reality and interaction method, applied in the field of virtual reality to achieve the effect of interaction
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Embodiment 1
[0053] Such as figure 1 Shown is a schematic structural diagram of a virtual reality scene provided by the embodiment of the present application, wherein the virtual reality scene is composed of a virtual environment agent 11, a virtual character agent 12 and a semantic path processing unit 13, and the semantic path processing unit 13 is used for Constructing a semantic path 131, which is a trajectory drawn on the geometry of the virtual environment agent and composed of nodes and directed connections between the nodes, the information of the nodes at least includes node position information, node Behavior semantic information and node environment semantic information.
[0054] In the previous virtual reality scenes, the virtual character and the virtual environment are two separate and independent units. Although the virtual character and the virtual environment can be seen in the same scene on the graph, the behavior of the virtual character is not actually consistent with o...
Embodiment 2
[0070] image 3 It shows a schematic flowchart of the first virtual reality scene interaction method provided by the embodiment of the present application. The execution subject of the embodiment of the present application is the semantic path processing unit, which is described in detail as follows:
[0071] In S301, user instructions are received, and a semantic path is constructed. The semantic path is a trajectory drawn on the geometric figure of the virtual environment agent consisting of nodes and directed connections between the nodes. The information of the nodes is at least Including node position information, node behavior semantic information and node environment semantic information.
[0072] Receive the user's click instruction or touch instruction on the screen of the virtual reality scene to construct a semantic path. The semantic path is composed of nodes and directed connections between nodes, where the information of nodes at least includes node position inf...
Embodiment 3
[0088] Figure 7It shows a schematic flow chart of the second virtual reality scene interaction method provided by the embodiment of the present application. The execution subject of the embodiment of the present application is a virtual character agent, and the virtual character agent is geometric information with a character shape (such as a simulation humanoid graphics, animal graphics, etc.), and can autonomously carry out path planning and behavior decision-making according to the semantic path information and its own tasks. The details are as follows:
[0089] In S701, acquire a semantic path, the semantic path is a trajectory drawn on the geometry of the virtual environment agent consisting of nodes and directed connections between the nodes, and the information of the nodes includes at least node position information , node behavior semantic information and node environment semantic information.
[0090] The virtual character agent obtains a semantic path, which is a...
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