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Virtual object control method and device and electronic equipment

A technology of virtual objects and control methods, applied in the field of games, can solve the problems of low control efficiency, achieve the effect of simple control process, solve low control efficiency, and improve control efficiency

Active Publication Date: 2020-04-24
BEIJING PIXEL SOFTWARE TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The purpose of the present invention is to provide a virtual object control method, device and electronic equipment to solve the technical problem of low NPC control efficiency

Method used

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  • Virtual object control method and device and electronic equipment
  • Virtual object control method and device and electronic equipment
  • Virtual object control method and device and electronic equipment

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Embodiment Construction

[0039] In order to make the purpose, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions of the present application will be clearly and completely described below in conjunction with the accompanying drawings. Obviously, the described embodiments are part of the embodiments of the present application, not all of them. the embodiment. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the scope of protection of this application.

[0040] The terms "including" and "having" mentioned in the embodiments of the present application and any variations thereof are intended to cover non-exclusive inclusion. For example, a process, method, system, product or device comprising a series of steps or units is not limited to the listed steps or units, but optionally also includes other unlisted steps or units, or optionally ...

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Abstract

The invention provides a virtual object control method and device, and electronic equipment, relates to the technical field of games, and solves the technical problem of relatively low control efficiency of an NPC. The method comprises the steps of: determining a current desire value of a target virtual object; determining a current behavior based on the current desire value and the current stateof the target virtual object; and if the current behavior indicates switching to a target state, controlling the target virtual object based on a behavior set corresponding to the target state.

Description

technical field [0001] The present application relates to the technical field of games, in particular to a control method, device and electronic equipment for a virtual object. Background technique [0002] As the scale of the game becomes larger and larger, the process of game development also requires more energy and time. The game development process consists of many aspects. Among them, for the development of game logic, the core part is the core gameplay, which is generally the development of combat, skills and automatic interaction functions of game objects. A common practice is to develop a set of customized combat processes, and then develop and implement each skill individually, or develop and implement them in categories. [0003] The development of game logic varies with the design of different games and different gameplays. Usually, each project team and the specific person in charge of the gameplay design, code, and test independently. The work is highly indep...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/57A63F13/52A63F13/42
CPCA63F13/57A63F13/52A63F13/42Y02P90/02
Inventor 沈益哲
Owner BEIJING PIXEL SOFTWARE TECH
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