A full-color layered slicing algorithm based on texture-mapped 3D model
A technology for 3D model and texture mapping, which is applied in the fields of processing data acquisition/processing, manufacturing auxiliary devices, and additive processing. effect and other issues, to avoid color distortion, good adaptability, and improve production efficiency.
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[0036] The present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments.
[0037] refer to figure 1 , a texture based Figure three Full-color hierarchical slicing algorithms for dimensional models, including:
[0038] A. Correctly parse texture stickers Figure three Dimensional model file, establish the adjacent topological relationship of triangular mesh based on color information;
[0039] B. Stick to the texture Figure three The intersection operation between the three-dimensional model and the slice plane is obtained to obtain a series of full-color two-dimensional cross-sectional contour lines and fill the contours;
[0040] C. Generate a full-color 24-bit bitmap for coloring the full-color two-dimensional cross-sectional contour line, and accurately locate the pixel coordinate position of the full-color two-dimensional cross-sectional contour line in the full-color bitmap.
[0041] A1, refer to figure 2...
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