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Card game anti-cheating method and system based on block chain intelligent contract

A smart contract and blockchain technology, applied in the blockchain field, can solve problems such as malicious damage, high risk of being damaged, and unfavorable systems to establish long-term trust relationships with users, so as to purify the network environment, standardize network behavior, Guaranteed verifiability effect

Active Publication Date: 2019-07-09
NANJING UNIV OF POSTS & TELECOMM
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] 1. The risk of being damaged during data transmission is relatively high, and problems such as flaws, breakpoints, and incompleteness are easily caused during the transmission process. This method requires multiple personnel to process the data, increasing the number of data transfers and increasing the number of data being destroyed. Risk of tampering, integrity may also be compromised
[0005] 2. This method relies heavily on the third-party network server. Once the third-party network server suffers from malicious intrusion or unexpected downtime, the electronic data on the third-party network server and several servers controlled by it will face integrity and privacy issues. and repairability and other huge security risks
[0006] 3. Since this centralized method cannot guarantee that the third-party web server is completely safe and fair, users often question the honesty of the third-party web server and worry that the data they upload will be leaked or maliciously damaged, which is not conducive to The system establishes a long-term trust relationship with users, which may lead to a crisis of trust between users and the platform. It takes a long time for both parties to establish a reliable trust mechanism
[0007] 4. This method needs to rent a third-party network server, which is costly and increases the economic burden

Method used

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  • Card game anti-cheating method and system based on block chain intelligent contract
  • Card game anti-cheating method and system based on block chain intelligent contract

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Embodiment Construction

[0037] Below in conjunction with accompanying drawing, technical scheme of the present invention is described in further detail:

[0038] Such as figure 1 As shown, this embodiment proposes a method for preventing cheating in card games based on blockchain smart contracts, including the following steps:

[0039] Step 1. Obtain the suit and number information of the card drawn by the player at the beginning of the game, and store the suit and number of the card in the blockchain every time a card is issued to the player;

[0040] Specifically, when the game starts, the information of each player and the cards they draw is connected to this plug-in through the API. Considering that the card suit information needs to be transmitted between the client and the back-end system, in this embodiment, Socket is used to realize data transmission and control between them. There are two types of Socket currently available, streaming and datagram. Among them, the former is based on TCP t...

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PUM

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Abstract

The invention provides a card game anti-cheating method and system based on a block chain intelligent contract. The method comprises the following steps of: storing card drawing information and card issuing information of a player on the block chain by using a coding method and an encryption method; comparing a Hash value A and a Hash value B of a winner in the block chain; if the two values are the same, that cheating behavior occurs is determined, if the two values are not the same, that cheating behavior does not occur is determined. According to the invention, the defect of the existing combination of the block chain and the game is considered, the application scene is changed, and the cheating behavior is effectively found out by utilizing a unique mechanism of the block chain for de-trust and de-centralization. Meanwhile, the chess and card game data is not complex, too much burden is not caused during operation, the cost is low, the effect is obvious, and the serious situation of cheating of the current card game can be effectively improved.

Description

technical field [0001] The invention relates to an anti-cheating method and system thereof, in particular to a blockchain-based card game anti-cheating method and system thereof, belonging to the technical field of blockchain. Background technique [0002] The current method of card game platforms to prevent players from tampering with suits is based on centralized nodes, that is, by renting a third-party network server to backup and store player data, so as to ensure the fairness of the game. [0003] Only at present this method that prevents the player from cheating mainly exists the following problems: [0004] 1. The risk of being damaged during data transmission is relatively high, and problems such as flaws, breakpoints, and incompleteness are easily caused during the transmission process. This method requires multiple personnel to process the data, increasing the number of data transfers and increasing the number of data being destroyed. Risk of tampering, integrity ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/75H04L9/32H04L29/06H04L29/08
CPCA63F13/75H04L9/3239H04L63/12H04L63/0442H04L69/162H04L67/141
Inventor 孙国梓章鑫怡冯钰涵刘可心苑陈娟
Owner NANJING UNIV OF POSTS & TELECOMM
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