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Dynamic correction method and system for game

A dynamic correction and game system technology, applied in the game field, can solve the problems of numerical system design without fault tolerance, simple game, loss, etc., and achieve the effect of alleviating the avalanche effect

Pending Publication Date: 2019-06-14
ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] 2. The game is often divided into different servers. Players in different regions have different skill levels. However, due to the uniqueness of the numerical system, players with low levels will feel that the game is too difficult and lose, while players with high levels will feel that the game is too easy. and lost;
[0007] 3. The design of the numerical system has no fault tolerance, that is, the numerical design failure of a small module will often cause an avalanche effect of the numerical system

Method used

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Embodiment Construction

[0023] The idea, specific structure and technical effects of the present invention will be clearly and completely described below in conjunction with the embodiments and accompanying drawings, so as to fully understand the purpose, scheme and effect of the present invention.

[0024] It should be noted that, unless otherwise specified, when a feature is called "fixed" or "connected" to another feature, it can be directly fixed and connected to another feature, or indirectly fixed and connected to another feature. on a feature. In addition, descriptions such as up, down, left, and right used in the present disclosure are only relative to the mutual positional relationship of the components of the present disclosure in the drawings. As used in this disclosure, the singular forms "a", "the", and "the" are intended to include the plural forms as well, unless the context clearly dictates otherwise. Also, unless defined otherwise, all technical and scientific terms used herein have...

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Abstract

The invention discloses a dynamic correction method and system for a game. The dynamic correction method for the game comprises the implementation steps that according to a system design of the game,basic data is configured, data couplers are arranged, correctors conduct data adjustment for the dependency couplers, dynamic correctors which mainly depend on an economic model and a mathematical model are arranged, and real user expectations and deviations are established to achieve dynamic balance; user data is collected during a game test, and the system dynamically generates self-adaptive parameters based on game data. The dynamic correction method and system for the game have the advantages that planned data is only basic data or is called reference data, and the dynamic correction system carries out correction based on the reference data; a numerical system has polymorphism, and the dynamic correction system dynamically adjusts the data according to the level of a player to reach the expectations of the player for the game; the numerical system has fault tolerance, for a data system design failure of a single module, the dynamic correction system can carry out correction according to threshold values, and therefore the avalanche effect is mitigated.

Description

technical field [0001] The invention relates to a game dynamic correction method and system, belonging to the technical field of games. Background technique [0002] As the mobile game market matures, the fun of the game becomes more and more important. In addition to the art, plot and other factors at the core of the game, an indispensable factor is the numerical system of the game. The success of a numerical system in a game is often determine the success of the game. [0003] The traditional game numerical system often fills in the data according to a certain formula and experience through planning. Once the numerical value is successfully filled, there will be no major numerical changes in the current version after the release of the version. [0004] Disadvantages of traditional methods: [0005] 1. Once the value is determined, it will not be modified, which means that the value system is determined at the moment it is determined, and it is unique; [0006] 2. The g...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/79A63F13/60
Inventor 易罗阳黎健钧赖炳新
Owner ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD
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