A machine learning-based automated testing method for mobile games
A technology of automated testing and machine learning, applied in software testing/debugging, instrumentation, error detection/correction, etc., can solve problems such as multiple versions, poor coverage, failure of control recognition technology for mobile games, etc., to improve testing efficiency, The effect of saving labor costs
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[0034] The present invention will be further described below in conjunction with the accompanying drawings. It should be noted that the following examples are based on the premise of this technical solution, and provide detailed implementation and specific operation process, but the protection scope of the present invention is not limited to the present invention. Example.
[0035] The technical terms involved in the present embodiment are briefly described below:
[0036] 1) Position information of the UI element: , x1 and y1 are the x and y axis coordinates of the upper left corner of the UI element, and x2 and y2 are the x and y axis coordinates of the lower right corner of the UI element.
[0037] 2) Labeling of UI elements: refers to marking position information and categories of specific elements in the interface. There are many means and tools for labeling, and they are not specifically specified here.
[0038] 3) Operation coordinates of UI elements: the returned pos...
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