Method and device for game development based on block chain subchain, and storage medium
A technology of game development and blockchain, which is applied in the field of games, can solve the problems of being unable to support the transaction needs of a large number of players and cannot meet them
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Embodiment 1
[0029] According to an embodiment of the present invention, an embodiment of a game development method based on a blockchain sub-chain is also provided. It should be noted that the steps shown in the flow chart of the accompanying drawings can be implemented in a computer such as a set of computer-executable instructions. system, and, although a logical order is shown in the flowcharts, in some cases the steps shown or described may be performed in an order different from that shown or described herein.
[0030] The method embodiment provided in Embodiment 1 of the present application may be executed in a computer terminal, a server, or a similar computing device. figure 1 A block diagram of a hardware structure of a computing device for implementing a game development method based on a blockchain sub-chain is shown. Such as figure 1 As shown, computing device 10 (or mobile device 10) may include one or more (shown as 102a, 102b, ..., 102n in the figure) processor 102 (proces...
Embodiment 2
[0065] According to the first aspect of the embodiment of the present invention, there is provided a game development device 600 for implementing the above-mentioned blockchain-based sub-chain, such as Figure 6 As shown, the device includes: a first sending module 610, configured to send a request for providing a sub-chain to the server, wherein the sub-chain is used to store data generated during operation of the developed game; a first receiving module 620, configured to Receive the sub-chain sent by the server, wherein the sub-chain is a sub-chain generated by the server on the blockchain main chain, and the blockchain main chain is stored in the server; and the first setting module 630 is used in the developed game Set the program used to access the child chain.
[0066] This makes it possible for different game players of the same game to have data interaction requirements, since the game is provided with a program for accessing sub-chains, and in the case of data intera...
Embodiment 3
[0077] According to the first aspect of this embodiment, there is provided a game development device 800 based on a blockchain sub-chain, including: a processor 810; and a memory 820 connected to the processor 810 for providing the processor 810 with the following processing Instructions for processing steps: Send a request to provide a sub-chain to the server, where the sub-chain is used to store the data generated during the running of the developed game; receive the sub-chain sent by the server, where the sub-chain is the The sub-chain generated on the chain, the blockchain main chain is stored in the server; and the program for accessing the sub-chain is set in the developed game.
[0078] Optionally, the operation of setting the program for accessing the sub-chain in the developed game includes: creating or acquiring a library file for accessing the sub-chain; and setting the library file in the developed game.
[0079] Optionally, the sub-chain includes a first smart con...
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