A Method for Human Movement Simulation in Fluid Environment
A technology of human motion and simulation method, which is applied in the field of virtual reality and can solve the problems of few people studying human motion animation
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[0088] Below in conjunction with accompanying drawing and embodiment the preferred implementation mode of the present invention is further described:
[0089] In this embodiment, the parameter file (such as XML) is configured externally, and the length, angle, joint information, etc. of the hinge body are respectively saved, so as to facilitate regulation. The driving function and motion logic of the human body can be written with external scripts (such as LUA scripts). The main program realizes the management of algorithm flow and interface.
[0090] The techniques included in the entire algorithm include human body fluid modeling, coupling surface division, collision detection, path tracing, construction of finite state machines, and energy formulas. And the fluid simulation is accelerated by GPU to realize key technologies such as ray projection, internal and external volume digitization. The overall process is as follows figure 1 As shown, the process is as figure 2 s...
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