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A method and device for converting 3D animation into gif dynamic image

A 3D animation and dynamic graph technology, applied in animation production, image data processing, instruments, etc., can solve problems such as large data volume, inaccuracy, resource consumption, etc., to achieve the effect of breaking restrictions, reducing quantity, and reducing excessive consumption

Active Publication Date: 2017-07-11
厦门黑镜科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, whether it is at the production level, playback level, or even storage level of 3D animation, it is more complicated and resource-consuming than flat animation
For example, for the playback of 3D animation, usually, the playback must depend on the specific engine environment corresponding to the 3D animation. If the specific engine environment is changed or the specific engine environment is not used, it may not be able to play, or even if it can be played, but The effect of playback is also poor, so it cannot accurately and better restore "3D animation"
For example, for the storage of 3D animation, in order to enhance the user experience, 3D animation uses finer-grained data to describe 3D animation in terms of image quality, color, brightness, etc., resulting in 3D animation having the same animation content compared to flat animation With a larger amount of data, it takes up more storage resources

Method used

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  • A method and device for converting 3D animation into gif dynamic image
  • A method and device for converting 3D animation into gif dynamic image
  • A method and device for converting 3D animation into gif dynamic image

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Embodiment Construction

[0036] The principle and spirit of the present invention will be described below with reference to several exemplary embodiments. It should be understood that these embodiments are given only to enable those skilled in the art to better understand and implement the present invention, rather than to limit the scope of the present invention in any way. Rather, these embodiments are provided to make the disclosure of this application more thorough and complete, and to fully convey the scope of the disclosure of this application to those skilled in the art.

[0037] see figure 1 , this figure shows the flow of an embodiment of converting 3D animation into GIF dynamic graph provided by the present application, the flow includes:

[0038] Step S11: Determine the playback time point of each key frame picture in the 3D animation, and each key frame can jointly reflect the overview of the 3D animation;

[0039]3D animation can be composed of continuous frame pictures, and the time of...

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PUM

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Abstract

Embodiments of the present application provide a method and device for converting 3D animation into GIF dynamic images. The method includes: determining the playback time point of each key frame picture in the 3D animation; during the playback of the 3D animation, when the current time point reaches the playback time point of a key frame picture, intercepting the 3D animation picture corresponding to the playback time point, The 3D animation picture is used as the key frame picture corresponding to the playback time point; GIF encoding is carried out according to the generation order of each key frame picture to generate a GIF dynamic picture, and before GIF encoding, it is determined that each key frame picture is in the GIF dynamic The time length that needs to be kept in the figure, wherein: the time length is the absolute value of the difference between the corresponding playback time points of the key frame picture that needs to be determined and the next key frame picture that is next to the key frame picture. The embodiments of the present application can make the GIF dynamic image converted from the 3D animation closer to the 3D animation, thereby improving the display effect.

Description

technical field [0001] The embodiments of the present application relate to the technical field of information data processing, and in particular to a method and device for converting 3D animation into GIF dynamic images. Background technique [0002] Compared with plane animation, 3D animation can bring users a richer and more interesting user experience. This advantage makes it widely used in various scenes that require animation. However, whether it is at the level of production, playback, or even storage, 3D animation is more complex and resource-consuming than flat animation. For example, for the playback of 3D animation, usually, the playback must depend on the specific engine environment corresponding to the 3D animation. If the specific engine environment is changed or the specific engine environment is not used, it may not be able to play, or even if it can be played, but The playing effect is also poor, so that the "3D animation" cannot be accurately and better re...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T13/00G06T13/20
Inventor 吴松城陈军宏
Owner 厦门黑镜科技有限公司
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