Method for synchronously playing streaming media audios and videos based on parallel processing
An audio and video synchronization and parallel processing technology, applied in the field of streaming media audio and video image processing, can solve the problems of mismatching decoding speed and rendering speed, audio and video playing out of sync, etc.
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[0019] In the following, the present invention will be further described in detail through specific embodiments in conjunction with the accompanying drawings.
[0020] Such as figure 1 As shown, the present invention divides the playing process of audio and video data from one or more network service points or local existing streaming media into audio and video acquisition, audio and video splitting, video decoding, audio decoding, and time stamping. There are several steps such as error analysis, video rendering, and audio playback. The process of processing each step can be composed of corresponding processing modules through computers. These modules can run on the same multi-processor server or on a network-connected On different servers, by starting operations in parallel, these processing processes can be parallelized in time and / or space at the same time, that is, at the same time, different servers or different processors of the same server can process each step in para...
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