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Cloud drawing-based large-sized three-dimensional scene multi-person collaborative creation method

A three-dimensional scene, large-scale technology, applied in multi-programming devices, image data processing, resource allocation, etc., can solve problems such as high communication costs, poor user operation, and creators' inability to observe other people's creation results in real time. The effect of simplifying cooperation

Active Publication Date: 2013-01-09
UNIV OF ELECTRONICS SCI & TECH OF CHINA
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The cloud rendering system has to face multi-user drawing requests, which will be a huge pressure on the back-end server system
3D applications are highly sensitive to user commands. For example, when editing 3D scenes, user commands must be responded in a timely manner. If there is a slight delay, the user will obviously feel that the operation is not smooth
In the traditional stand-alone creation mode, creators cannot observe other people's creation results in real time, nor can they accurately judge the impact of their own creation results on the entire scene, so higher communication costs are required, and creation is more difficult if the creators are not in the same place. Big

Method used

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  • Cloud drawing-based large-sized three-dimensional scene multi-person collaborative creation method

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Embodiment Construction

[0028] All features disclosed in this specification, or steps in all methods or processes disclosed, may be combined in any manner, except for mutually exclusive features and / or steps.

[0029] Any feature disclosed in this specification (including any appended claims, abstract and drawings), unless expressly stated otherwise, may be replaced by alternative features which are equivalent or serve a similar purpose. That is, unless expressly stated otherwise, each feature is one example only of a series of equivalent or similar features.

[0030] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings.

[0031] see figure 1 :

[0032] Compared with offline single-person creation platforms, multi-person collaborative creation needs to ensure the synchronization and mutual exclusion of user operations. Synchronization means t...

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Abstract

The invention discloses a cloud drawing-based large-sized three-dimensional scene multi-person collaborative creation method, which relates to the field of three-dimensional visual scene creation and edition. The method comprises the following two major modules, i.e., a server and a client, wherein the server is an assembly consisting of a plurality of computers; the host in the assembly is divided into a scheduling host and a drawing host; the scheduling host is responsible for solving the problems of synchronization and mutual exclusion produced by editing the same three-dimensional scene by a plurality of users and distributing a drawing task to the drawing host; the drawing host is used for drawing a scene into an image according to visual angles of the users and transmitting to the corresponding client host; and the client host is used for providing an operation interface for three-dimensional scene creation. According to the method, combination of creation results of all the users is creatively and automatically finished at the server, and help can be provided for the users to observe the creation results of all the users in real time during creation; and the method has positive significance to multi-person collaborative creation of a super-large-sized scene.

Description

technical field [0001] The invention relates to the field of creation and editing of 3D visualization scenes, in particular to a large-scale multi-person collaborative creation method of 3D scenes based on cloud rendering. Background technique [0002] With the continuous development of cloud computing, cloud rendering began to come into the sight of researchers. The mode of cloud rendering is similar to conventional cloud computing, that is, the 3D program is drawn on a remote server, and the user terminal accesses resources through Web software and high-speed Internet access, and the command is sent from the user terminal, and the server executes the corresponding drawing according to the command task, and the drawing result screen is sent back to the user terminal for display. [0003] Cloud rendering has certain requirements on network response speed and server 3D graphics performance. The cloud rendering system has to face drawing requests from multiple users, which w...

Claims

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Application Information

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IPC IPC(8): G06F9/50G06T19/00H04L29/08
Inventor 陈雷霆曹跃田师聪刘畅谢彰桓许泉张剑平范靖宇蔡洪斌
Owner UNIV OF ELECTRONICS SCI & TECH OF CHINA
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