Realization method of interactive animation modeling based on multi-objective evaluation

An implementation method and interactive technology, applied in animation production, image data processing, instruments, etc., can solve problems such as automatic design that is difficult to batch shape, high cost, and no objects to learn from or refer to

Inactive Publication Date: 2011-12-28
SHANDONG NORMAL UNIV
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  • Abstract
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  • Claims
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AI Technical Summary

Problems solved by technology

When using these modeling methods for modeling design, it basically depends on the imagination and experience of the animator, and there is no object for reference or reference; at the same time, the animator has too much labor, high cost, and time-consuming
Especially when designing a large number of shapes in group animation, it is difficult to realize the automatic design of batch shapes

Method used

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  • Realization method of interactive animation modeling based on multi-objective evaluation
  • Realization method of interactive animation modeling based on multi-objective evaluation
  • Realization method of interactive animation modeling based on multi-objective evaluation

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Embodiment Construction

[0038] The present invention will be further described below in conjunction with the accompanying drawings and embodiments.

[0039] The theoretical basis of this method is taken from the interdisciplinary disciplines of biological evolution science, computer science and design methods. Its main algorithm draws on the evolution theory of biological science; its realization relies on the calculation model, algorithm and visualization technology of computer science, and its ultimate service object is Animation designers in the information age.

[0040] People of different ages and backgrounds often have different evaluations on the same animation modeling. Therefore, in the process of 3D animation modeling design, effective use of different evaluation criteria can allow the computer to search for more in a reasonable design space. Differentiated animation shapes, so as to provide animation designers with more novel animation shapes as a reference to inspire their design inspirat...

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Abstract

The invention discloses an interactive animation modeling method based on multi-objective evaluation. It is based on the principle and flow of multi-objective genetic algorithm, and uses the method of combining objective evaluation targets and subjective evaluation targets to evaluate animation modeling. The computer searches for more differentiated animation shapes in a reasonable design space, and displays the prototypes with an intuitive graphical interface, thereby providing animation designers with more animation shapes as references, inspiring their design inspiration, and designing innovative and innovative designs. anime style. The method includes four processes: the design and introduction of the initial animation modeling, the design of the subjective evaluation target, the design of the objective evaluation target and the optimization design of the interactive animation modeling.

Description

technical field [0001] The invention relates to a method for designing animation modeling, in particular to a method for realizing interactive animation modeling based on multi-objective evaluation. Background technique [0002] Animation products have become an important part of the creative industry, and animation modeling modeling is the basis of animation products, and it is a design activity that greatly depends on the creativity, imagination and experience of designers. 3D animation modeling refers to expressing real or imaginary 3D entities in real life in the form of points, lines, surfaces, and bodies in space in the interface of 3D animation production software. , The position, direction, size and other elements of the body directly determine the realistic degree of the shape. [0003] At present, the animation modeling methods include curve non-uniform rational B-spline modeling (NURBUS), polygon modeling (Polygon) and subdivision surface (Sub Surface) modeling. ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T13/20G06T17/00
Inventor 郑向伟刘弘李焱陈莉丁艳辉
Owner SHANDONG NORMAL UNIV
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