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Game image modeling method and device and electronic equipment

A modeling method and image technology, which can be applied to the details of 3D image data, indoor games, 3D modeling, etc., can solve the problems of increasing labor costs, affecting modeling efficiency and accuracy, saving labor costs, improving Modeling efficiency and accuracy, the effect of ensuring quality stability

Active Publication Date: 2022-03-01
BEIJING PERFECT WORLD SOFTWARE TECH DEV CO LTD
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  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In view of this, this application provides a game image modeling method, device and electronic equipment, the main purpose of which is to improve the existing method of slice modeling in the game production process, which will not only increase labor costs, but also affect construction. Technical Issues of Die Efficiency and Accuracy

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  • Game image modeling method and device and electronic equipment
  • Game image modeling method and device and electronic equipment
  • Game image modeling method and device and electronic equipment

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Embodiment Construction

[0054] Hereinafter, the present application will be described in detail with reference to the drawings and embodiments. It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other.

[0055] In order to improve the existing methods of slice modeling (2D slices, vegetation slices, etc.) in the game production process, it will not only increase labor costs, but also affect the technical issues of modeling efficiency and accuracy. This embodiment provides a method for modeling game images, such as figure 1 As shown, the method includes:

[0056] Step 101, acquire the original picture information of the game image.

[0057] The execution subject of this embodiment may be a modeling device or equipment for game images, which is mainly applicable to slice modeling, which is equivalent to providing an automatic modeling slice tool, which can be used to automatically model after th...

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Abstract

The invention discloses a game image modeling method and device and electronic equipment, and relates to the technical field of image information processing. The method comprises the following steps: firstly, acquiring original picture information of a game image; creating a slice grid body according to the original picture information; then, on the basis of the slice grid body, mapping information of the original picture information is imported, and slice information is obtained; generating grid piece information and collision walking surface information according to the slice information; and finally, baking the grid piece information and the collision walking surface information of each slice, carrying out file packaging, and setting corresponding parameters to obtain model data of the game image. According to the method, software modeling and terrain editing can be completed in batches, the labor cost of a modeler and a terrain editor can be saved, the quality stability of an output model is ensured, and the modeling efficiency and accuracy are improved.

Description

technical field [0001] The present application relates to the technical field of image information processing, in particular to a modeling method, device and electronic equipment for game images. Background technique [0002] With the development of Internet technology, more and more games have emerged as the times require, and the types of games are also diverse, such as action, adventure, simulation, leisure, etc. Users can not only kill time by playing games , can also learn historical knowledge through some games with strong historical background, making the game accepted by more and more users. [0003] In the process of game production, slice modeling is sometimes required. At present, when slice modeling is required, the modeler usually models in the software after the original drawing is drawn, and then handed over to the terrain editor to put it in the game for terrain edit. [0004] However, this method requires more manpower, the overall workflow is longer, and ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T17/20G06T19/20A63F13/60
CPCG06T17/20G06T19/20A63F13/60G06T2219/2016G06T2200/04A63F2300/6009
Inventor 郭帆
Owner BEIJING PERFECT WORLD SOFTWARE TECH DEV CO LTD
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