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Intelligent timing and notation recording device for Go game

A technology of Go and score notation, which is applied in the field of intelligent timing and notation devices for Go games, and can solve problems such as unfairness, easy touch of chess pieces by mistake, and misunderstanding of chess players

Pending Publication Date: 2022-02-18
CHANGSHA UNIVERSITY
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Go, a strategic chess game for two players. Go is played with a checkered board and black and white two-color circular chess pieces. There are 19 vertical and horizontal lines on the board to divide the board into 361 intersections, and the chess pieces walk on the intersections. , the two sides play chess alternately, and cannot move after the pieces are placed, and the one with the most land is the winner; besides the chessboard and chess pieces, the go equipment also includes a timer and a game record, which are used to limit the player's time and record the game respectively , in modern Go, there is usually an electronic timer, but in a formal Go game, the strength of the two sides is similar, and it is often close to timeout at the end, and the electronic timer needs to press the button after the game to judge the end of the game. This is not only for chess. The hand is a superfluous movement, and it is unfair to players of different ages and physical strength. In addition, in peripheral chess, after the siege, it is necessary to move away the piece that eats the opponent. The number of chess pieces will affect the chess game and cause misunderstanding between the players, and the time for the player to capture the pieces needs to be calculated for the pieces, which gives the next player more time to think, and it is more likely to appear due to too many pieces at a time. In view of the above-mentioned problem, an intelligent timing and notation device for Go games is now designed.

Method used

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  • Intelligent timing and notation recording device for Go game
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  • Intelligent timing and notation recording device for Go game

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Embodiment Construction

[0014] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0015] An intelligent timing and notation device for Go games, as shown in the figure, includes a box body 1 with front and rear side openings, the top surface of the box body 1 is provided with vertical and horizontal lines, and vertical through holes 2 are opened at the intersection points of the vertical and horizontal lines , the box body 1 is...

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Abstract

An intelligent timing and notation recording device for a go game comprises a box body with openings in the front side and the rear side, longitudinal and transverse lines are arranged on the top face of the box body, vertical through holes are formed in the intersection points of the longitudinal and transverse lines, an automatic lifting part and an automatic recycling part are arranged in the box body, the automatic lifting part comprises chess bases and lifting structures, and the chess bases are arranged in the through holes. An air pump device and a control processor are arranged at the bottom of the box body, an air pressure sensor is arranged at the joint of each hose and an air pump device, and the automatic recycling part comprises a push plate. The falling points of the chess pieces are kept stable through the air suction state of the air pump device, the position information of the falling points of the chess pieces is received through the air pressure sensor, the chess pieces eaten in the chess playing process are removed through the lifting structures and the air blowing state of the air pump device and are rapidly recycled to one side of a corresponding chess player, the process that people need to manually lift chess pieces in the chess playing process is omitted, the problem that other chess pieces are mistakenly touched in the lifting process so that the chess pieces can move is solved, and meanwhile the problem that due to the fact that lifting time exceeds timing, the player loses the game, and unfairness in the go game is caused is solved.

Description

technical field [0001] The invention belongs to the field of Go auxiliary equipment, in particular to an intelligent timing notation device for Go games. Background technique [0002] Go, a strategic chess game for two players. Go is played on a checkered board and black and white two-color circular chess pieces. There are 19 vertical and horizontal lines on the board to divide the board into 361 intersections, and the chess pieces walk on the intersections. , the two sides play chess alternately, and cannot move after the pieces are placed, and the one with the most land is the winner; besides the chessboard and chess pieces, the go equipment also includes a timer and a game record, which are used to limit the player's time and record the game respectively , in modern Go, there is usually an electronic timer, but in a formal Go game, the strength of the two sides is similar, and it is often close to timeout at the end, and the electronic timer needs to press the button afte...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F3/02
CPCA63F3/02
Inventor 欧阳燚陈英王路露蒋国保邵平孙鑫禹彭涛唐辉
Owner CHANGSHA UNIVERSITY
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