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Method for controlling unreal engine PC large screen through mobile terminal

A technology of Unreal Engine and mobile terminal, applied in the field of virtual control, can solve problems such as mismatched proportions, too small text, troublesome implementation, etc., and achieve the effect of high real-time performance and less data volume

Pending Publication Date: 2021-07-13
SUZHOU MAIN GOAL SOFTWARE TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] Among them, Flying Squirrel needs corresponding hardware to cooperate, which has certain restrictions on operability and practicability. The traditional technology of the second method is realized through the same screen technology of Unreal Engine, and the access address needs to be released through the website; because it is the same screen, Therefore, the requirements for network transmission are relatively high. UI is suitable for super-large screens, and problems such as mismatched proportions and too small text will occur when used on mobile terminals; through the LAN, it is necessary to configure the URL to be published before it can be accessed, which is troublesome to implement.

Method used

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  • Method for controlling unreal engine PC large screen through mobile terminal

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Embodiment Construction

[0024] The preferred embodiments of the present invention will be described in detail below in conjunction with the accompanying drawings, so that the advantages and features of the present invention can be more easily understood by those skilled in the art, so as to define the protection scope of the present invention more clearly.

[0025] see figure 1 As shown, a method for controlling the large screen of the Unreal Engine PC on the mobile terminal,

[0026] When the 3D scene based on Unreal Engine starts to run, it connects to the server side and maintains a long connection;

[0027] Verify the version number of the 3D scene of the Unreal Engine, and upload the local function interaction configuration of the 3D scene of the Unreal Engine to the server; enter the waiting state of the long connection;

[0028] The mobile terminal scans the QR code, accesses the server, the server performs security verification and matches the corresponding Unreal Engine 3D scene version num...

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Abstract

The invention discloses a method for controlling an unreal engine PC large screen through a mobile terminal. An unreal engine, a server terminal and the mobile terminal are included, the unreal engine keeps long connection with the server terminal, a function interaction configuration is updated to the server terminal, when the mobile terminal requests, the function interaction configuration is downloaded to the mobile terminal and an interaction interface is generated, the operation instruction can be sent to the unreal engine through the server side by clicking the interaction interface, interaction of the three-dimensional scene of the unreal engine is divided into the IO instruction of the mouse and the function instruction in the scene, the environment requirement during mobile terminal control is lowered, and the real-time performance is high.

Description

technical field [0001] The invention relates to the field of virtual control, in particular to a method for controlling a large screen of an Unreal Engine PC on a mobile terminal. Background technique [0002] Unreal Engine is already a leading software in the industry of 3D scene display. Using Unreal Engine to display city introductions, community introductions, real estate real estate introductions, industrial park introductions, and various content presentations that require urban scenes in the relevant exhibition halls has been widely used. universal. [0003] The core of Unreal Engine is the ability to interact with 3D scenes. How to interact with the large screen based on the exhibition hall is very important. At present, there are mainly two solutions: [0004] 1) Controlled by the wireless flying mouse of the hardware, instead of the traditional mouse and keyboard; [0005] 2) Through Unreal Engine's own screen-to-screen technology, the large-screen content is syn...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F16/955G06F16/958G06F3/0481G06F3/0488
CPCG06F16/9554G06F16/958G06F3/04815G06F3/0488
Inventor 王巍石慧廖永斌吴锡牛春光聂冬野
Owner SUZHOU MAIN GOAL SOFTWARE TECH CO LTD
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