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Picture resource generation method and device for game development

A game development and picture technology, applied in the computer field, can solve the problems of affecting the game launch time, increasing the burden of the company's operating costs, and affecting the efficiency of game development, so as to improve the efficiency of game development, reduce the cost of manual design, and increase the production speed.

Inactive Publication Date: 2021-05-11
BEIJING ANYUNSHIJI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, these image resources in the prior art usually require professional UI staff to design for different games, so as to draw different image resources for developers to use
[0004] To sum up, the following problems exist in the existing technology: 1. The production cost of picture resources is high, which increases the burden on the company's operating costs; 2. The production efficiency of picture resources is low, which affects the game development efficiency and further affects the online time of the game

Method used

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  • Picture resource generation method and device for game development
  • Picture resource generation method and device for game development
  • Picture resource generation method and device for game development

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Embodiment Construction

[0057] In order to better understand the above-mentioned technical solution, the above-mentioned technical solution will be described in detail below in conjunction with the accompanying drawings and specific implementation methods. It should be noted that, in the case of no conflict, the following embodiments and features in the embodiments can be combined with each other.

[0058] It should also be noted that in the description of the embodiments of the present application, terms such as "first" and "second" are only used to distinguish descriptions, and cannot be understood as indicating or implying relative importance.

[0059] As we all know, in the development process of games and application software, a large number of image resources are required, such as: character models, scene images, prop icons in games, software icons, function icons, background images, user interfaces, etc. in application software .

[0060] However, in the prior art, these image resources are u...

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Abstract

The invention discloses a picture resource generation method and device for game development, and relates to the technical field of computers. The method comprises the following steps: training a generative adversarial network comprising a generative model and an identification model to obtain a target generative model with generalization ability of generating a relatively real picture, then processing random input data by adopting the target generative model, and automatically generating picture resources according to random input data to be used by game developers. Through the method, the manual design cost in the development process can be reduced, the production speed of the picture resources can be increased, the selection space of the picture resources is enriched, and then the game development efficiency is improved.

Description

technical field [0001] The present application relates to the field of computer technology, in particular, to a method and device for generating picture resources for game development. Background technique [0002] In the game development process, a large number of image resources are required, such as: character models, scene images, prop icons, etc. in the game. [0003] However, these picture resources in the prior art usually require professional UI staff to design for different games, so as to draw different picture resources for developers to use. [0004] To sum up, the following problems exist in the existing technology: 1. The production cost of picture resources is high, which increases the burden on the company's operating costs; 2. The production efficiency of picture resources is low, which affects the game development efficiency and further affects the online time of the game . Contents of the invention [0005] The embodiments of the present application so...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/65G06K9/62
CPCA63F13/65A63F2300/60G06F18/214
Inventor 董中要
Owner BEIJING ANYUNSHIJI TECH CO LTD
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