An interactive self-penetrating mesh deformation method based on proxy geometry
A grid deformation and geometry technology, applied in image data processing, 3D image processing, image analysis, etc., can solve the problem of high calculation and achieve the effect of improving calculation speed
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[0016]An interactive self-penetrating mesh deformation method based on proxy geometry. Under the user’s interactive selection, the mesh geometry of each unit is automatically generated, and the manually selected active geometry surface is calculated on the geometric surface selected by the user. The bounding box of the area contained in the patch on the collision mesh geometry, and then generate a proxy geometry that can wrap the bounding box; use the proxy geometry as the active collision geometry, and record its initial three-dimensional space position as the initial position;
[0017]The vertices of the proxy geometry facing the direction of the collided geometry emit rays in various directions. The direction of the ray emission is determined by the Maya API. Set the ray to,among them,Is the ray starting point vector,Is a scalar,Is the ray direction; set the collided geometry to,willBring in the coordinates ofBy calculation, the coordinates of the intersection point between the ray ...
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