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Live broadcast method, device and system, equipment and computer readable storage medium

A technology of playback quality and cache area, applied in the Internet field, can solve problems such as waiting for buffer prompts, black screen of client screen, and sound stop, so as to ensure integrity, improve viewing experience, and reduce time difference.

Active Publication Date: 2020-06-16
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] During the live broadcast process, due to the complex network status environment of the client, when the network where the client is located is jittering, it will cause sudden freeze of the live broadcast screen, the client screen will appear black screen, wait for buffer prompts, the screen stops, and the sound stop phenomenon
After the network status returns to normal, the client will buffer the unplayed audio and video, and resume playing the unplayed audio and video after buffering for a certain period of time. At this time, the audio and video played by the client are buffered audio and video. There is a time difference between the broadcast content and the real-time live content, so that users cannot watch the real-time live content. Even after the network returns to normal, the time difference cannot be reduced
In the existing technology, real-time live content can only be watched by refreshing the live screen of the client or re-entering the live screen after closing the live screen, and directly skipping the non-real-time live content. The real-time live broadcast method requires users to participate in the operation, which is not smart enough and efficient, and destroys the integrity of the live broadcast content, resulting in the lack of content for users to watch

Method used

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  • Live broadcast method, device and system, equipment and computer readable storage medium
  • Live broadcast method, device and system, equipment and computer readable storage medium
  • Live broadcast method, device and system, equipment and computer readable storage medium

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Embodiment Construction

[0042] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0043] figure 1 It is a schematic diagram of a network architecture provided by an embodiment of the present invention. The network architecture may include a streaming device 101 , a server 102 and a player device 103 . Wherein, the streaming end device 101 may be connected to the server 102 through the network, and the server 102 may be connected to the playback end device 103 through the network. exist figure 1 In the network architecture shown, the streaming...

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Abstract

The invention discloses a live broadcast method, device and system, equipment and a computer readable storage medium, and the method comprises the steps: firstly caching unplayed audio and video datato a cache region, and carrying out the accelerated playing of the audio data in the unplayed audio and video data in the cache region when the audio and video data in the cache region reaches a firstthreshold value; and finally, playing the video data corresponding to the accelerated playing audio data. According to the invention, when the playing end is jammed, the audio data in the cache region is played in an accelerated manner, so that the time difference between the playing content of the playing end and the real-time live broadcast content is reduced while the integrity of the live broadcast content is ensured, and the synchronization of the playing content of the playing end and the real-time live broadcast content is automatically realized; moreover, the corresponding video datacan be played according to the audio data which is being played in an accelerated manner at present, so that the audio and the video are synchronously played, the watching experience of the user is improved, and the live broadcast method, device and system, the equipment and the computer readable storage medium can be widely applied to the technical field of the Internet.

Description

technical field [0001] The present invention relates to the technical field of the Internet, in particular to a live broadcast method, device, system, equipment and computer-readable storage medium. Background technique [0002] Live broadcasting is a new type of real-time broadcast on network platforms through video and audio, such as game live broadcast, shopping live broadcast and show live broadcast. Viewers can watch the live broadcast through devices such as computers, mobile phones and tablets. [0003] During the live broadcast process, due to the complex network status environment of the client, when the network where the client is located is jittering, it will cause sudden freeze of the live broadcast screen, the client screen will appear black screen, wait for buffer prompts, the screen stops, and the sound stop etc. After the network status returns to normal, the client will buffer the unplayed audio and video, and resume playing the unplayed audio and video af...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/43H04N21/433
CPCH04N21/4302H04N21/4331
Inventor 向晨宇
Owner TENCENT TECH (SHENZHEN) CO LTD
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