Special effect editing method based on game engine
A technology of game engine and special effects, which is applied in the field of special effects editing based on game engines, and can solve problems such as the inability to retrieve reference special effect templates, the inability to realize, and the inability of developers to find reference special effect models, etc.
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[0025] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
[0026] see Figure 1-3 , the embodiment of the present invention provides a technical solution: a method for editing special effects based on a game engine, specifically comprising the following steps:
[0027] S1. Development login connection processing: firstly, the developer can interact with the entire game editing system through the game development terminal, and after passing the login information of the user login authentication module in the game devel...
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