Entertainment system for grabbing object by using unmanned aerial vehicle
An entertainment system and a machine-picking technology, applied in the field of sports and entertainment equipment, can solve the problems of inability to truly examine the player's operability, poor operating experience, and low aiming rate, and achieve a simple structure, convenient operation, and strong playfulness Effect
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[0028] Reference will now be made in detail to the exemplary embodiments, examples of which are illustrated in the accompanying drawings. When the following description refers to the accompanying drawings, the same numerals in different drawings refer to the same or similar elements unless otherwise indicated. The implementations described in the following exemplary examples do not represent all implementations consistent with the present invention. Rather, they are merely examples of systems consistent with aspects of the invention as recited in the appended claims.
[0029] In order to solve the problem of the previous claw machine, the entire fetching process is limited to one box, which has problems such as poor operating experience and low fun. Moreover, the entire grabbing and aiming process needs to be observed and aimed through transparent glass, resulting in a low aiming rate. As a result, it is impossible to really examine issues such as player operability. This em...
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