Method and system for creating game character animations
A game character and animation technology, applied in the field of PC games, can solve the problems of reducing players' enthusiasm for games and weak artistic expression effect.
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0034] The specific implementation manners of the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. The following examples are used to illustrate the present invention, but are not intended to limit the scope of the present invention.
[0035] see figure 1 A method for creating a game character animation according to a preferred embodiment of the present invention, the character animation includes a skeletal module and a 2D picture corresponding to the skeletal module, wherein the method includes the following steps:
[0036] S1. Creation of the reference picture, cutting the plane 2D image of the game character, cutting according to the head, torso, arms, and legs of the character, wherein the arms and legs are cut twice at the joints, and for each cut picture Set the picture identification number;
[0037] S2, skeleton module creation, generate game character character skeleton, described character sk...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com