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Game data management method and device, computing device and storage medium

A technology of game data and management methods, applied in the fields of game data management methods, devices, computing equipment and storage media, can solve problems such as freezing, affecting game experience, slow running speed, etc.

Inactive Publication Date: 2019-05-31
SHENZHEN TCL NEW-TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] Because common online games have relatively large demands on network speed and system resources, users are prone to problems such as freezes and slow running speeds in the process of playing online games
The current method for improving the game experience is usually to optimize the network by selecting a server to improve the game experience, and then when the game experience is improved through the network, there may still be problems such as stuttering and slow running speed that affect the game experience question

Method used

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  • Game data management method and device, computing device and storage medium
  • Game data management method and device, computing device and storage medium
  • Game data management method and device, computing device and storage medium

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Embodiment Construction

[0031] In order to make the purposes, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described embodiments It is a part of the embodiments of this application, but not all of them. Based on the embodiments in the present application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present application.

[0032] figure 1 It is an application environment diagram of the game data management method in one embodiment. refer to figure 1 , the game data management method is applied to a game data management system. The game data management system includes a terminal 110 and a server 120 . Terminal 110 and server 120 are connected via a net...

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Abstract

The invention relates to a game data management method and device, a computing device and a storage medium. The method includes the steps of obtaining the current display data and current memory resources of a current running game interface in a game, determining display data unrelated to the current running game interface according to the current display data, determining memory resources unrelated to the current running game interface according to the current memory resources, and closing the unrelated display data and unrelated memory resources in memory. Through the display data and memoryresources corresponding to the current game interface, the data related to the current running game interface and the data unrelated to the current running game interface are determined, the unrelated data is closed, the running memory is reduced, and the running speed is increased.

Description

technical field [0001] The present application relates to the field of computer technology, and in particular to a game data management method, device, computing device and storage medium. Background technique [0002] With the development of computer technology, the development of online games has become more diversified, and online games have become a form of entertainment for many users. At present, online games are mainly divided into various types of online games such as web games and mobile games. Different types of online games provide users with different game experiences. [0003] Since common online games have relatively large demands on network speed and system resources, users are prone to problems such as freezes and slow running speeds during the process of playing online games. The current method for improving the game experience is usually to optimize the network by selecting a server to improve the game experience, and then when the game experience is impro...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/35A63F13/45A63F13/50A63F13/60
Inventor 李伟康瑞东
Owner SHENZHEN TCL NEW-TECH CO LTD
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