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Media playing method, device and system

A media player and media technology, applied in the field of communication, can solve problems that affect the user's playback experience, and achieve the effects of reducing media loading delay, improving experience, and reducing interaction delay

Inactive Publication Date: 2019-05-14
HUAWEI TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In the existing technology, the streaming media playback process must rely on index files (such as index.m3u8, manifest, mpd / m4i, etc.), resulting in excessive interaction during the playback process, thereby introducing a large number of RTTs. In the case of unstable network conditions , leading to serious playback delay problems, seriously affecting the user's playback experience

Method used

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  • Media playing method, device and system
  • Media playing method, device and system
  • Media playing method, device and system

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0049] Through the system 400, the media playing method provided by an embodiment of the present invention is as follows:

[0050] In one connection, the terminal sends a request including the main index, preference information, and media content corresponding to the preference information to the media server at one time or continuously; correspondingly, the media server returns to the terminal the request corresponding to the preference information. index and media content. The continuous sending in the embodiment of the present invention means that the sending of the second request does not need to be premised on receiving the response of the first request, that is, the second request can be sent after the first request is sent.

[0051] Generally, in a streaming media protocol, when the playback starts, the player will request the media server for the main index of the streaming media, preference information, and the media content corresponding to the preference information...

Embodiment 2

[0091] Through the system 100, the method for playing media provided by another embodiment of the present invention is as follows:

[0092] The terminal concurrently sends multiple requests including the main index, preference information, and media content corresponding to the preference information to the media server (CDN server) in multiple connections; correspondingly, the media server sends the index corresponding to the preference information and sending the media content to the terminal.

[0093] Generally, in a streaming media protocol, when the playback starts, the player will request the media server for the main index of the streaming media, preference information, and media content corresponding to the preference information. Only the interaction of rows can be obtained by the player. The serial interaction refers to the sending of the second request of the terminal. premise (if attached figure 1 , shown in 2 and 3), and the embodiment of the present invention u...

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Abstract

The invention discloses a media playing method, which comprises the following steps that: a terminal sends a request containing a main index, preference information and media content corresponding tothe preference information to a media server in one connection; or the terminal concurrently sends a plurality of requests including the main index, the preference information and the media content corresponding to the preference information to a media server in a plurality of connections; and the terminal receives the index and the media content corresponding to the preference information returned by the media server, and the method can be suitable for the playing starting process of streaming media playing in HSS, HLS and DASH formats, so that the network interaction delay is reduced when the playing is started, and the user experience is improved.

Description

technical field [0001] The present application relates to the communication field, and in particular to a method, device and system for playing media. Background technique [0002] With the widespread application of the mobile Internet today, with OTT (Over The Top, over the top, that is, Internet companies surpass operators and develop various video and data service services based on the open Internet) media services are more and more widely used, watching streaming media There are also more and more terminals, and the challenges faced by the CDN (Content Delivery Network, content distribution network) system are also increasing. Due to the differences in the types of networks accessed by media terminals, a series of experience problems arise. Especially in the case of WIFI and 4G mobile terminals, the network delay problem caused by unstable network has a great impact on the process of playing streaming media, and seriously affects the end user's playing experience. [0...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N21/239H04N21/258H04N21/262H04N21/232H04N21/472H04N21/475H04N21/845
Inventor 曹阳姜立科吴黎明
Owner HUAWEI TECH CO LTD
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