A method for quickly constructing a complex polygon plane based on Unity 3D
A polygonal and concave polygonal technology, applied in the field of rapid construction of complex polygonal planes based on Unity3D, can solve problems such as low efficiency, achieve the effect of improving efficiency and reducing human intervention
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[0036] A method for quickly constructing a complex polygonal plane based on Unity3D will be further described below in conjunction with the accompanying drawings and embodiments.
[0037] comprehensive reference figure 1 and figure 2 , the present invention provides a kind of method based on Unity3D fast construction complex polygon plane, it is characterized in that, comprises the following steps:
[0038] S0: Select any vertex of the vertices of the polygonal plane, number all the vertices in order, and record the numbered vertices of the polygonal plane as an ordered set as A={p 0 ,p 1 ,p 2 ,...,p n}, p n Indicates the nth vertex, n is the number of vertices, and then enters step S1;
[0039] S1: Determine the convexity and concaveness of the polygon plane, and classify the convexity and concaveness of the polygon. Introduce calculation set B=A+{p n+1 ,p n+2}, where p n+1 =p 0 ,p n+2 =p 1 , using formula (1) from set B 0 Start calculation and traverse three c...
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