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Interactive virtual water flow wall system and method

A water flow wall and water wall technology, applied in the input/output of user/computer interaction, image data processing, instruments, etc., can solve the problems of lack of interest, fixed position, single form, etc., to simplify the solution process, improve efficiency, Program-friendly effects

Inactive Publication Date: 2019-01-04
SUZHOU GOLD MANTIS EXHIBITION DESIGN ENG
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] With the development of the exhibition hall industry, more and more multimedia technologies are used in the exhibition halls. Various multimedia technologies have added a lot to the exhibition halls and left a deep impression on the audience. However, the simple display forms such as pictures and videos have become monotonous and lack of interest. , the form is single, the position is fixed, and it lacks new ideas

Method used

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  • Interactive virtual water flow wall system and method
  • Interactive virtual water flow wall system and method
  • Interactive virtual water flow wall system and method

Examples

Experimental program
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Effect test

Embodiment 1

[0064] Embodiment 1: a kind of interactive virtual water flow wall system, such as figure 1 As shown, it includes a giant screen display subsystem 300, a water wall virtual subsystem 200, and a somatosensory interaction subsystem 100. The somatosensory interaction subsystem 100 detects the actions of the experiencer and establishes a virtual action model. The water wall virtual subsystem 200 virtualizes the waterfall simulation model, and combines the virtual action model to establish a simulation collision model, and then displays it through the giant screen display subsystem 300 .

[0065] like figure 1 and 2 As shown, the somatosensory interaction subsystem 100 includes a motion collection module 110, a motion analysis module 120, and a motion simulation module 130. The motion collection module 110 includes a somatosensory interaction device, and the somatosensory interaction device is arranged at the bottom of the giant screen display subsystem 300. At 20 cm from the gro...

Embodiment 2

[0076] Embodiment 2: A design method for an interactive virtual water flow wall, based on the above-mentioned water wall virtual subsystem, the specific steps are as follows:

[0077] 1) Establish fluid governing equations: + + = (momentum equation)

[0078] (continuity equation)

[0079] in, represents the fluid velocity, is the fluid density, is the acceleration of gravity, is the kinematic viscosity coefficient, P is the pressure, which means the force exerted by the fluid in each unit area on the outside world, and the symbol and represent the gradient and divergence operators, respectively, is the Laplacian operator;

[0080] Use the finite difference method to discretize time and space, and solve the pressure p;

[0081] 2) Particle-based real-time liquid state simulation:

[0082] First calculate the dynamic velocity of the particle in space ;

[0083] And use the forward Euler method to update the next moment position of each particle;

[...

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Abstract

The invention discloses an interactive virtual water flow wall system, belongs to an exhibition, Conference Industry Display Field, and provides a method and apparatus for implementing a waterfall special effect. The invention relates to an interactive virtual water flow wall system for generating collision effect with an experiencer, which comprises a giant screen display component, a water wallvirtual subsystem and a somatosensory interaction subsystem. The somatosensory interaction subsystem is used for detecting the action of a character and establishing a virtual action model of the character and then sending the virtual action model to the water wall virtual subsystem. The water wall virtual subsystem is used for a virtual waterfall simulation model, and then is sent to a giant screen display subsystem for projection. The invention discloses a design method of an interactive virtual water flow wall, belonging to the exhibition and conference industry exhibition field, aiming atdesigning a water flow waterfall special effect and producing a collision effect with an experiencer. The system and method can be used in museums, science and technology museums, theme museums, planning museums, as an important exhibition to enhance the interest of the exhibition hall, and attract the attention of young people.

Description

technical field [0001] The invention relates to the field of exhibition and conference industry display, in particular to an interactive virtual water flow wall system and method. Background technique [0002] With the development of the exhibition hall industry, more and more multimedia technologies are used in the exhibition halls. Various multimedia technologies have added a lot to the exhibition halls and left a deep impression on the audience. However, the simple display forms such as pictures and videos have become monotonous and lack of interest. , the form is single, the position is fixed, and it lacks new ideas. Now it is more to apply various acousto-optic technologies, computer vision technologies, artificial intelligence and other technologies in the exhibition hall. [0003] Using computer vision technology to achieve real-time media interaction in exhibition items is a very popular display method at present. How to use new technologies and new situations to re...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06T19/00G06T17/05
CPCG06F3/011G06T17/05G06T19/00G06T2210/21G06T2210/56
Inventor 孟庆涛莫滨辉朱心宇褚夫君余海霞沈张琳沈思牛俊
Owner SUZHOU GOLD MANTIS EXHIBITION DESIGN ENG
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