Coal mine blasting insecurity action identification and judgment method based on GMM (Gaussian Mixture Model) representation
A technology of action recognition and judgment method, applied in character and pattern recognition, instruments, computer parts, etc., can solve problems such as insecurity
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[0066] The method for identifying and judging unsafe actions of blasting in coal mines based on GMM characterization of the present invention is achieved through the construction of an immersive virtual mine blasting scene generated by unity 3D, and the combination of skeleton information obtained by Kinect and hand motion information obtained by data gloves. Synchronization of actions between virtual and real people in virtual reality. See the specific process figure 1 , as described below.
[0067] (1) Human skeleton sequence data preprocessing:
[0068] The human skeleton data obtained by Kinect has a certain degree of jumping and shaking. At the same time, due to the difference in the distance between the human body and the kinect device and the difference in height and shape of each person, the data of the skeleton points in the same pose are different. In order to improve the effect of action judgment, it is necessary to Perform denoising and normalization preprocessin...
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