Real-time drawing-oriented large-scale scene organization and scheduling technology and simulation system
A real-time rendering and scene simulation technology, applied in the field of computer simulation, can solve the problem that massive scene data cannot be rendered in real time, and achieve the effect of reducing the number of triangles
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[0038] Embodiments of the present invention are described in detail below, and the embodiments are exemplary and intended to explain the present invention, but should not be construed as limiting the present invention.
[0039] figure 1 A technical framework for large-scale scene organization and scheduling oriented to real-time rendering, which is one aspect of the present invention.
[0040] Wherein, the method of this embodiment is mainly implemented by computer equipment; the computer equipment includes network equipment and user equipment; the network equipment includes but not limited to a single network server, a server group composed of multiple network servers, or cloud computing ( Cloud Computing) is a cloud composed of a large number of computers or network servers. Cloud computing is a kind of distributed computing, a super virtual computer composed of a group of loosely coupled computer sets; the user equipment includes but is not limited to PCs, tablets Computer...
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