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Simulation recovery system and method of historic building component

A technology for ancient buildings and components, which is applied in the field of ancient building component simulation and restoration system, can solve the problems of slow scanning speed, multi-manpower input, and influence on the fineness of ancient building components, so as to reduce production costs, improve restoration efficiency, and improve production The effect of precision

Inactive Publication Date: 2016-07-06
GUILIN UNIV OF ELECTRONIC TECH
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Problems solved by technology

However, the amount of data collected by this method is very large, and there is a large amount of redundant data, which increases the difficulty of follow-up modeling and requires more manpower input. At the same time, due to the limitation of the erection height of the 3D scanner, scanning To the higher position of ancient building components (such as stone tablets on cliffs, carvings on beams, etc.), and the installation of 3D scanners is also difficult, the scanning speed is slow and the efficiency is low, and point cloud data is easily missing due to scanning angle problems. It affects the fineness of ancient building components, which is far from meeting the actual needs of ancient building protection

Method used

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  • Simulation recovery system and method of historic building component

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Embodiment Construction

[0037] The principles and features of the present invention are described below in conjunction with the accompanying drawings, and the examples given are only used to explain the present invention, and are not intended to limit the scope of the present invention.

[0038] Such as figure 1 As shown, a simulation restoration method for ancient building components, including

[0039] Take multi-angle photos of ancient building components that need to be restored, and get multiple multi-angle photos of ancient building components; multiple multi-angle photos of ancient building components can accurately reflect the shape and texture characteristics of ancient building components at various angles;

[0040] The multi-angle photos of multiple ancient building components are combined in three dimensions through modeling software to obtain a digital initial model; the digital initial model is based on the photos of ancient building components for three-dimensional synthesis, showing t...

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Abstract

The invention relates to a simulation recovery system and method of a historic building component. The method comprises the following steps: carrying out multi-angle shooting on the historic building component which needs to be recovered to obtain a plurality of multi-angle photos of the historic building component; carrying out three-dimensional split processing on the plurality of multi-angle photos of the historic building component through modeling software to obtain a digitized initial model; through three-dimensional model manufacture software, repairing the missing part of the corresponding historic building component in the digitized initial model to obtain a digitized recovery model; according to the digitized recovery model, carrying out laser engraving on the raw materials of the historic building component to obtain a simulation recovery entity; and according to the simulation recovery entity, carrying out polishing and / or painting processing to obtain a simulation recovery finished product of the historic building component. Compared with the prior art, the simulation recovery system and method can show texture characteristics and colors, is low in manufacture cost, is free from the restriction of height where the historic building component is positioned, and can meet bath quick surveying and mapping and simulation recovery requirements of the historic building.

Description

technical field [0001] The invention relates to the technical field of restoration of ancient architectural components, in particular to a simulation restoration system and method for ancient architectural components. Background technique [0002] In recent years, the method of obtaining 3D data of ancient building models is to use a 3D scanner to scan the surface of ancient buildings in a non-contact manner to obtain 3D point cloud data. However, the amount of data collected by this method is very large, and there is a large amount of redundant data, which increases the difficulty of follow-up modeling and requires more manpower input. At the same time, due to the limitation of the erection height of the 3D scanner, scanning To the higher position of ancient building components (such as stone tablets on cliffs, carvings on beams, etc.), and the installation of 3D scanners is also difficult, the scanning speed is slow and the efficiency is low, and point cloud data is easily...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T17/00G06T15/04
CPCG06T15/04G06T17/00
Inventor 孙保燕翁裕育周贤君程昂张惊涛
Owner GUILIN UNIV OF ELECTRONIC TECH
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