Three-dimensional terrain model real-time smooth drawing method with combination of GPU technology
A 3D terrain and model technology, applied in the field of image processing, can solve the problems of lagging geospatial intelligence, insufficient 3D expression ability, and difficulty in meeting real-time and accurate data acquisition and visualization capabilities.
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[0126] 1. Researched the preprocessing process of organizing and managing terrain data, starting from the projection coordinate system used by many representation models and elevations, discussed the implementation methods of projection transformation, noise elimination and interpolation sampling in turn, in order to build multi-resolution Terrain data pyramid preparation.
[0127] 2. Study the scheme of earth space subdivision and the data organization method of multi-resolution pyramid layered blocks, and organize and store the global multi-resolution terrain data according to the file format designed in this paper; use the quadtree structure to store each data Nodes are indexed, and a fast algorithm for updating and inserting quadtrees is proposed.
[0128] 3. Research on GPU-based 3D terrain rendering enhancement technology. Analyzed the operation and division of labor at each stage of the graphics rendering pipeline, discussed the rendering algorithm combined with terrai...
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