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A method and system for cross-platform data sharing

A data sharing and cross-platform technology, applied in the transmission system, electrical components, etc., can solve the problems of shared transmission, incapable of data, unable to use P2P technology to accelerate, etc., to achieve the effect of fast sharing transmission and expanding the scope of application

Active Publication Date: 2018-08-10
BEIJING BAOFENG TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0009] Now to realize the P2P connection between Flash clients, you must use AS language and run in the Flash container, which greatly limits the scope of Flash applications.
For example, for a system that already has a large number of PC desktop clients, and a mobile client that does not support Flash, it cannot be directly connected to the Flash client
Therefore, isolated islands will be formed between applications on different platforms, and data sharing and transmission cannot be performed, let alone accelerated by P2P technology.

Method used

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  • A method and system for cross-platform data sharing
  • A method and system for cross-platform data sharing
  • A method and system for cross-platform data sharing

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0057] Such as figure 1 As shown, it is a method for cross-platform data sharing described in Embodiment 1 of the present invention, including:

[0058] Step 101, the server connects to the client through NetConnection, and receives the information reported by the client;

[0059] By connecting the Flash client and the non-Flash client through the server, the respective attribute information of the Flash client and the non-Flash client can be saved on the server, which facilitates subsequent establishment of a connection between the Flash client and the non-Flash client.

[0060] Step 102, the connection request in the client sends a connection request to the server; wherein,

[0061] The client includes: a Flash client and a non-Flash client, and any one of the Flash client and the non-Flash client can send a connection request, and the other can serve as a connection target.

[0062] Step 103, the connection requesting party and the connection target party in the client re...

Embodiment 2

[0069] Such as figure 2 As shown, on the basis of Embodiment 1, the method for cross-platform data sharing of the present invention includes:

[0070] Step 201, the server connects to the client through NetConnection, and receives the information reported by the client, wherein the client includes: a Flash client and a non-Flash client.

[0071] Step 202, the connection request in the client sends a connection request to the server.

[0072] Step 203, the connection requesting party and the connection target party in the client respectively receive the counterparty information returned by the server according to the connection request, wherein,

[0073] The connection requester is one of the Flash client and the non-Flash client, and the connection target is the other of the Flash client and the non-Flash client;

[0074] The information further includes: the IP address and port information of the client.

[0075] Step 204, the connection requesting party and the connectio...

Embodiment 3

[0083] Such as image 3 with Figure 4 as shown, image 3 It is a system structure diagram of the cross-platform data sharing of the present invention, Figure 4 It is a schematic block diagram of communication among various structures of the cross-platform data sharing system of the present invention, and the system includes: a server 301 , a connection requester 302 and a connection target 303 .

[0084] The server 301, coupled with the connection requester 302 and the connection target party 303, is used to connect the client through NetConnection, and receive the information reported by the connection requester 302 and the connection target party 303 in the client information.

[0085] The connection requester 302 is coupled with the server 301 and the connection target party 303 respectively, and is used to send a connection request to the server; receive the information of the connection target party returned by the server according to the connection request ; Sendin...

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PUM

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Abstract

The present application discloses a cross-platform data sharing method, including: the server connects to the client through NetConnection, and receives the information reported by the client; the connection request in the client sends a connection request to the server; the The connection requesting party and the connection target party in the client respectively receive the counterpart information returned by the server according to the connection request; the connection requesting party and the connection target party simultaneously send a second A connection request: the connection requesting party and the connection target party establish a two-way connection according to the second request, and perform data sharing and transmission. The invention implements the NetStream object on the non-Flash platform so as to realize the connection with the Flash client and realize the data communication function across the Flash platform.

Description

technical field [0001] The present application relates to the technical field of data sharing, in particular to a method and system for cross-platform data sharing. Background technique [0002] Flash (interactive vector graphics and Web animation standards), Flash usually also refers to Macromedia Flash Player (now Adobe Flash Player), Flash Player is a program that can play small and fast multimedia animations, as well as interactive animations, flying signs and user Image made by macromedia flash. This player is very small, takes only a little time to download, and is a good start for experiencing multimedia effects on the web. [0003] Flash also supports high-quality mp3 audio streams, text input fields, interactive interfaces, and many other things. This latest version can watch all flash formats. To watch multimedia content on web pages, Flash player is almost a standard on the web, and animations or images made for this player are very common. [0004] Typically,...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04L29/06H04L29/08
CPCH04L65/1069H04L67/104H04L65/65
Inventor 黄海全汪铁丰张澍勇殷海晨毕先春卢述奇
Owner BEIJING BAOFENG TECH
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