Dynamic visualization algorithm of interactive 3D ocean flow field based on GPU
A three-dimensional flow field and ocean technology, applied in the field of scientific computing visualization, can solve the problems of icon method occlusion, difficulty in real-time interaction, and inapplicability of three-dimensional flow field visualization
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[0012] The invention distributes particles evenly and densely in the three-dimensional flow field, samples the velocity field to drive the particle movement, and creates a probability density map to control the particle distribution; expands the streamline based on the particle position by integrating in the Tessellation Shader; finally uses Phong / Blinn lighting The model performs lighting processing on streamlines to improve the spatial perception of 3D streamlines. Include the following steps:
[0013] 1. Realize the movement of particles in the three-dimensional flow field through the transform feedback mechanism of the GPU, and use the radial basis function to design a density ball to control the distribution density of the particles in the three-dimensional flow field.
[0014] Randomly and evenly distribute new particles in the three-dimensional flow field. The properties of the particles include position and age. The age of the initialized particles is 0, and the part...
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