Game configuration push method based on computer performance evaluation
A game and performance technology, applied in the field of game applications, can solve the problems of inability to create value by game-related manufacturers, hysteresis, and low level of computer application.
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[0037] In order to describe the present invention more specifically, the technical solutions of the present invention will be described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0038] A method for pushing game configurations based on computer performance ratings, comprising the steps of:
[0039] (1) Configure several test computers corresponding to each performance level.
[0040] In this implementation, the developer configures 10 test computers corresponding to performance levels of 1 to 10:
[0041] Test computer 1, corresponding to CPU, memory index value (both minimum) is 1, graphics card index value is 1; CPU: AMD Sempron 1600+ or INTEL Celeron 31.1G; memory: 256M; operating system: Windows XP; graphics card : GeForce MX40064M;
[0042] Test computer 2, the corresponding CPU, memory index value is 2, graphics card index value is 2; CPU: AMD Athlon 2200+ or INTEL Celeron D2.66G; memory: 512M; operating system: Window...
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