Shadow rendering method in interior scene design of virtual home improvement
A technology for indoor scenes and home decoration, applied in the field of virtual reality, can solve problems such as information distortion and insufficient sampling, and achieve the effect of high execution efficiency
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[0033] The present invention will be further described in detail below with reference to the drawings and specific embodiments.
[0034] The shadow rendering method in the virtual home improvement interior scene design of the present invention first determines the depth values of all visible pixels of the home improvement interior scene under the camera position angle of view and stores them in the texture buffer, builds and generates a shadow map on this basis, and then searches for textures Cache, find all pixels that are closer to the light source than the current pixel from the neighborhood of the current pixel, and calculate their average depth distance, and then determine the blocking area of the current pixel based on the average depth distance and the size of the light source , And then estimate the penumbra measurement width, and then perform Poisson dish sampling on the shadow map, and perform percentage progressive filtering processing on each pixel point obtained b...
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