OpenCL (Open Computing Language)-based marching cube method
A technology for moving cubes and voxels, which is applied in the field of 3D reconstruction and can solve problems such as data redundancy
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[0050] The present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments.
[0051] The mobile cube method is implemented based on OpenCL technology, and AMD Raedon HD 6850 GPU is selected as the OpenCL mobile device. In the moving cube method, the voxels are independent of each other when generating the 3D model, so the high concurrency of the GPU can be used to effectively shorten the running time. The edge of a voxel in a 3D image is actually shared by multiple adjacent voxels, such as figure 2 shown. In the existing OpenCL-based moving cube method, scanning voxels in parallel will repeatedly generate vertices existing on shared edges, resulting in data redundancy. The invention first scans the edges of voxels to generate isosurface vertices, then scans the voxels to generate isosurfaces, and eliminates redundant data on the premise of keeping the algorithm efficient.
[0052] like figure 1 As shown, an OpenCL-...
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