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Mobile electronic equipment and audio playing device thereof

A technology for mobile electronic equipment and audio playback, applied in the electrical field, can solve the problems of blurred stereo effect, unbalanced left channel audio, complex use environment, etc., to achieve good stereo effect and avoid asymmetric effects

Active Publication Date: 2014-05-21
NVIDIA CORP
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, the use environment of mobile electronic devices is usually complex, and the listener may listen to the audio while moving, which will cause obvious asymmetry in the echo produced by the left channel audio and the right channel audio
Asymmetrical echoes can cause an imbalance between left and right channel audio, resulting in a blurry stereo effect

Method used

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  • Mobile electronic equipment and audio playing device thereof
  • Mobile electronic equipment and audio playing device thereof
  • Mobile electronic equipment and audio playing device thereof

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Embodiment Construction

[0034] In the following description, numerous specific details are given in order to provide a more thorough understanding of the present invention. It will be apparent, however, to one skilled in the art that the present invention may be practiced without one or more of these details. In other examples, some technical features known in the art are not described in order to avoid confusion with the present invention.

[0035]According to one aspect of the present invention, an audio playback device (hereinafter referred to as "audio playback device") for mobile electronic equipment is provided. In order to understand the audio playback device as a whole, this article first combines figure 1 Describe mobile electronic devices. Such as figure 1 As shown, the mobile electronic device 100 includes a first audio player 110A and a second audio player 110B, a first audio receiver 120A and a second audio receiver 120B, and a control unit (not shown).

[0036] The first audio playe...

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Abstract

The invention discloses a mobile electronic equipment and an audio playing device thereof. The audio playing device comprises a first audio player and a second player which are respectively used for playing a left channel audio and a right channel audio, a first audio receiver and a second audio receiver which are respectively used for receiving a first echo of the left channel audio and a second echo of the right channel audio in real time, a control unit which is used for compensating the left channel audio and the right channel audio according to the received first echo and the received second echo and controlling the first audio player and the second audio player for respectively playing the left channel audio after compensation and the right channel audio after compensation, and the left channel audio after compensation and the right channel audio after compensation can respectively counteract the first echo and the second echo. The audio playing device compensates the left channel audio and the right channel audio through receiving the echoes generated by the left channel audio and the right channel audio, can avoid asymmetry between the left channel audio and the right channel audio and enables a listener to have an excellent stereo feeling effect.

Description

technical field [0001] The invention relates to the field of electricity, in particular to a mobile electronic device and an audio playback device thereof. Background technique [0002] Mobile electronic devices (including tablet computers and mobile phones, etc.) have been widely used as audio players. And, the listener expects the audio played by the mobile electronic device to have a stereo effect. Stereo usually uses a pair of audio players to respectively play the left channel audio and the right channel audio corresponding to the left ear and the right ear to make the listener feel the stereo effect. [0003] However, the environment in which mobile electronic devices are used is generally complex, and listeners may listen to audio while moving, which will cause obvious asymmetry in the echoes generated by the left-channel audio and right-channel audio. Asymmetrical echoes cause an imbalance between left and right channel audio, resulting in a blurred stereo effect. ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04R5/00H04R5/04
CPCH04R3/005H04R3/02H04R3/12H04R5/04H04R2499/11
Inventor 徐爽
Owner NVIDIA CORP
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